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Searched refs:animators_ (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/animation/
H A Danimator_group.cpp22 for (auto& info : animators_) { in ~AnimatorGroup()
27 animators_.clear(); in ~AnimatorGroup()
33 if (animators_.find(animator) == animators_.end()) { in AddAnimator()
40 animators_.emplace(animator, id); in AddAnimator()
48 auto iter = animators_.find(animator); in RemoveAnimator()
49 if (iter != animators_.end()) { in RemoveAnimator()
51 animators_.erase(iter); in RemoveAnimator()
62 for (auto& info : animators_) { in Play()
76 for (auto& info : animators_) { in Stop()
H A Danimator_group.h43 std::map<RefPtr<Animator>, BaseId::IdType> animators_; variable
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/svg/
H A Dsvg_context.cpp61 animators_[key] = animator; in AddAnimator()
66 animators_.erase(key); in RemoveAnimator()
71 for (auto it = animators_.begin(); it != animators_.end();) { in ControlAnimators()
75 it = animators_.erase(it); in ControlAnimators()
H A Dsvg_context.h124 std::unordered_map<int32_t, WeakPtr<Animator>> animators_; variable
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/svg/
H A Drender_svg_base.cpp115 for (it = animators_.begin(); it != animators_.end(); ++it) { in ~RenderSvgBase()
125 animators_.clear(); in ~RenderSvgBase()
468 auto animatorIter = animators_.find(svgAnimate->GetAttributeName()); in CreatePropertyAnimation()
469 if (animatorIter != animators_.end()) { in CreatePropertyAnimation()
476 animators_.erase(animatorIter); in CreatePropertyAnimation()
481 animators_.emplace(svgAnimate->GetAttributeName(), animator); in CreatePropertyAnimation()
504 auto animatorIter = animators_.find(ANIMATOR_TYPE_MOTION); in PrepareAnimateMotion()
505 if (animatorIter != animators_.end()) { in PrepareAnimateMotion()
512 animators_.erase(animatorIter); in PrepareAnimateMotion()
517 animators_.emplace(ANIMATOR_TYPE_MOTION, animator); in PrepareAnimateMotion()
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H A Drender_svg_base.h97 return animators_; in GetAnimators()
161 std::unordered_map<std::string, RefPtr<Animator>> animators_; variable