Searched refs:anisoDir (Results 1 – 1 of 1) sorted by relevance
254 const vec3 anisoDir = asv.anisotropy >= 0.0 ? asv.anisotropicB : asv.anisotropicT; in GetAnistropicReflectionVector() local255 const vec3 anisoTangent = cross(anisoDir, V); in GetAnistropicReflectionVector()256 const vec3 anisoNormal = cross(anisoTangent, anisoDir); in GetAnistropicReflectionVector()