Searched refs:aocm (Results 1 – 1 of 1) sorted by relevance
85 auto* aocm = GetManager<IAnimationOutputComponentManager>(collection.GetEcs()); in MigrateAnimation() local86 if (aocm) { in MigrateAnimation()90 if (aocm->HasComponent(entity)) { in MigrateAnimation()91 if (auto handle = aocm->Write(entity); handle) { in MigrateAnimation()