Searched refs:appProcessData (Results 1 – 10 of 10) sorted by relevance
110 void AppManagerAdapter::HandleAppStateChanged(const AppProcessData& appProcessData) in HandleAppStateChanged() argument114 if (appProcessData.appState == ApplicationState::APP_STATE_FOREGROUND || in HandleAppStateChanged()115 appProcessData.appState == ApplicationState::APP_STATE_BACKGROUND) { in HandleAppStateChanged()116 for (const auto& appData : appProcessData.appDatas) { in HandleAppStateChanged()118 appData.appName.c_str(), appData.uid, appProcessData.appState); in HandleAppStateChanged()123 if (appProcessData.appState == ApplicationState::APP_STATE_TERMINATED) { in HandleAppStateChanged()124 for (const auto& appData : appProcessData.appDatas) { in HandleAppStateChanged()130 if (appProcessData.appState != ApplicationState::APP_STATE_BACKGROUND) { in HandleAppStateChanged()137 for (const auto& appData : appProcessData.appDatas) { in HandleAppStateChanged()139 appData.appName.c_str(), appData.uid, appProcessData.pid, appProcessData.appState); in HandleAppStateChanged()[all …]
42 void HandleAppStateChanged(const AppExecFwk::AppProcessData& appProcessData);
87 AppProcessData *appProcessData = new (std::nothrow) AppProcessData(); in Unmarshalling() local88 if (appProcessData && !appProcessData->ReadFromParcel(parcel)) { in Unmarshalling()90 delete appProcessData; in Unmarshalling()91 appProcessData = nullptr; in Unmarshalling()93 return appProcessData; in Unmarshalling()
69 void AppStateCallbackProxy::OnAppStateChanged(const AppProcessData &appProcessData) in OnAppStateChanged() argument78 data.WriteParcelable(&appProcessData); in OnAppStateChanged()
166 void NetPolicyCore::SendAppStatusMessage(const AppProcessData &appProcessData) in SendAppStatusMessage() argument168 for (const auto &appdata : appProcessData.appDatas) { in SendAppStatusMessage()172 appProcessData.appState, appProcessData.processName.c_str(), appdata.uid); in SendAppStatusMessage()174 if (appProcessData.appState == ApplicationState::APP_STATE_FOREGROUND) { in SendAppStatusMessage()178 if (appProcessData.appState == ApplicationState::APP_STATE_BACKGROUND) { in SendAppStatusMessage()
81 void SendAppStatusMessage(const AppExecFwk::AppProcessData &appProcessData);91 inline void OnAppStateChanged(const AppExecFwk::AppProcessData &appProcessData) override in OnAppStateChanged() argument94 appStatus_->SendAppStatusMessage(appProcessData); in OnAppStateChanged()
78 AppProcessData appProcessData; in RegisterAppStateCallback() local79 callback->OnAppStateChanged(appProcessData); in RegisterAppStateCallback()
35 void AppStateCallbackProxy::OnAppStateChanged(const AppProcessData& appProcessData) in OnAppStateChanged() argument
43 virtual void OnAppStateChanged(const AppProcessData &appProcessData) = 0;
45 virtual void OnAppStateChanged(const AppProcessData &appProcessData) override;