Searched refs:appearNodeConfig (Results 1 – 2 of 2) sorted by relevance
464 AnimationNodeConfig appearNodeConfig = {symbolNode, symbolNode.animationIndex}; variable465 … rootNode->replaceNodesSwapMap[1] = {{canvasNode->GetId(), appearNodeConfig}}; // APPEAR_STATUS = 1466 …rootNode->replaceNodesSwapMap[-1] = {{canvasNode->GetId(), appearNodeConfig}}; // INVALID_STATUS =…
276 AnimationNodeConfig appearNodeConfig = {.symbolNode = symbolNode, in SetReplaceAppear() local278 …replaceNodesSwapMap[APPEAR_STATUS].insert((std::make_pair(canvasNode->GetId(), appearNodeConfig))); in SetReplaceAppear()