Searched refs:arcTailPosition_ (Results 1 – 2 of 2) sorted by relevance
63 arc_->SetSweepAngle(arcTailPosition_ - arcHeadPosition_); in PerformLayout()154 arcTailPosition_ = arcMaxLen_ + arcHeadPosition_; in ResetItemsPosition()155 SetCollapseItemPosition(arcTailPosition_); in ResetItemsPosition()598 SetItemsVisible(arcHeadPosition_ - arcOffset, arcTailPosition_ - perItemExtent_ - arcOffset); in UpdateItemsPosition()667 arcTailPosition_ = value; in UpdateArcTail()668 arc_->SetSweepAngle(arcTailPosition_ - arcHeadPosition_); in UpdateArcTail()673 double expectFocusAngle = arcTailPosition_ - perItemExtent_; in UpdateArcTail()679 … SetItemsVisible(focusAngle - (arcTailPosition_ - arcHeadPosition_ - perItemExtent_), focusAngle); in UpdateArcTail()683 SetItemsVisible(arcHeadPosition_, arcTailPosition_ - perItemExtent_); in UpdateArcTail()779 …if (touchAngle < arcHeadPosition_ - touchRadius || touchAngle > arcTailPosition_ - perItemExtent_ … in TouchOnCollapseArc()
146 double arcTailPosition_ = 2 * M_PI; // the tail position of the arc, in radians variable