Searched refs:assetObjMap_ (Results 1 – 3 of 3) sorted by relevance
256 auto iter = assetObjMap_.find(socketId); in AddAssetObj()257 if (iter != assetObjMap_.end()) { in AddAssetObj()261 assetObjMap_.insert(std::pair<int32_t, sptr<AssetObj>>(socketId, assetObj)); in AddAssetObj()267 auto iter = assetObjMap_.find(socketId); in GetAssetObj()268 if (iter == assetObjMap_.end()) { in GetAssetObj()279 auto iter = assetObjMap_.find(socketId); in RemoveAssetObj()280 if (iter != assetObjMap_.end()) { in RemoveAssetObj()281 assetObjMap_.erase(iter); in RemoveAssetObj()
289 auto iter = softBusHandlerAsset.assetObjMap_.find(0);290 if (iter != softBusHandlerAsset.assetObjMap_.end()) {300 iter = softBusHandlerAsset.assetObjMap_.find(0);301 if (iter == softBusHandlerAsset.assetObjMap_.end()) {
90 std::map<int32_t, sptr<AssetObj>> assetObjMap_; variable