Searched refs:asyncCompleted (Results 1 – 1 of 1) sorted by relevance
45 struct DListHead asyncCompleted; member80 struct OsDev *osDev = CONTAINER_OF(list, struct OsDev, asyncCompleted); in UsbFindUrb()83 if (DListIsEmpty(&osDev->asyncCompleted)) { in UsbFindUrb()111 if (UsbFindUrb(as, &osDev->asyncCompleted) == false) { in OsUrbComplete()112 DListInsertTail(&as->asynclist, &osDev->asyncCompleted); in OsUrbComplete()170 } while (!g_CompleteExit && DListIsEmpty(&osDev->asyncCompleted)); in OsWaitUrb()191 if (!DListIsEmpty(&osDev->asyncCompleted)) { in OsReapUrb()192 as = DLIST_FIRST_ENTRY(&osDev->asyncCompleted, struct Async, asynclist); in OsReapUrb()381 DListHeadInit(&osDev->asyncCompleted); in OsDevAllocInit()