Searched refs:audioDescriptor (Results 1 – 3 of 3) sorted by relevance
3611 UpdateDisplayName(audioDescriptor); in AddEarpiece()3717 descForCb.push_back(audioDescriptor); in UpdateConnectedDevicesWhenConnectingForOutputDevice()3718 UpdateDisplayName(audioDescriptor); in UpdateConnectedDevicesWhenConnectingForOutputDevice()3727 if (audioDescriptor->networkId_ == LOCAL_NETWORK_ID && audioDescriptor->isSameDeviceDesc( in UpdateConnectedDevicesWhenConnectingForOutputDevice()3732 if (audioDescriptor->networkId_ == LOCAL_NETWORK_ID && audioDescriptor->isSameDeviceDesc( in UpdateConnectedDevicesWhenConnectingForOutputDevice()3761 descForCb.push_back(audioDescriptor); in UpdateConnectedDevicesWhenConnectingForInputDevice()3762 UpdateDisplayName(audioDescriptor); in UpdateConnectedDevicesWhenConnectingForInputDevice()3764 AddMicrophoneDescriptor(audioDescriptor); in UpdateConnectedDevicesWhenConnectingForInputDevice()3769 …if (audioDescriptor->deviceCategory_ != BT_UNWEAR_HEADPHONE && audioDescriptor->deviceCategory_ !=… in UpdateConnectedDevicesWhenConnectingForInputDevice()3881 descForCb.push_back(audioDescriptor); in OnBlockedStatusUpdated()[all …]
2503 for (const auto &audioDescriptor : castAudioDescriptors) { in SetDeviceInfo() local2506 deviceInfo.deviceId_ = std::to_string(audioDescriptor.deviceId_); in SetDeviceInfo()2507 deviceInfo.deviceName_ = audioDescriptor.deviceName_; in SetDeviceInfo()2508 SLOGI("deviceName is %{public}s", audioDescriptor.deviceName_.c_str()); in SetDeviceInfo()2516 AudioStandard::AudioDeviceDescriptor& audioDescriptor) in GetAudioDescriptorByDeviceId() argument2520 audioDescriptor = *descriptor; in GetAudioDescriptorByDeviceId()2521 SLOGI("networkId is %{public}.6s", audioDescriptor.networkId_.c_str()); in GetAudioDescriptorByDeviceId()2562 std::vector<sptr<AudioDeviceDescriptor>> audioDescriptor; in SelectOutputDevice() local2565 audioDescriptor.push_back(audioDeviceDescriptor); in SelectOutputDevice()2859 AudioDeviceDescriptor audioDescriptor; in GetAudioDescriptor() local[all …]
386 AudioStandard::AudioDeviceDescriptor& audioDescriptor);