Searched refs:avPlayerState (Results 1 – 2 of 2) sorted by relevance
363 PlayerStates avPlayerState = static_cast<PlayerStates>(extra); in HandleStateChangeEvent() local364 switch (avPlayerState) { in HandleStateChangeEvent()396 if (avPlayerState == PLAYER_PREPARED) { in HandleStateChangeEvent()398 } else if (avPlayerState == PLAYER_PLAYBACK_COMPLETE) { in HandleStateChangeEvent()
72 AVPlayerState avPlayerState; member363 int32_t convertState = STATE_MAP[i].avPlayerState; in OnInfo()565 AVPlayerState convertState = STATE_MAP[i].avPlayerState; in OnStateChangeCb()1129 *state = STATE_MAP[i].avPlayerState; in OH_AVPlayer_GetState()