Searched refs:backgroundBlurRadiusY_ (Results 1 – 3 of 3) sorted by relevance
677 float backgroundBlurRadiusY_ = 0.f; variable
2620 backgroundBlurRadiusY_ = backgroundBlurRadiusY; in SetBackgroundBlurRadiusY()2631 return backgroundBlurRadiusY_; in GetBackgroundBlurRadiusY()2809 backgroundBlurRadiusX_, backgroundBlurRadiusY_, Drawing::TileMode::CLAMP, nullptr); in GenerateBackgroundBlurFilter()
2493 properties.backgroundBlurRadiusY_ = 2.f;