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Searched refs:baseComponentSet (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/ComponentTools/
H A Dcomponent_query.cpp49 …const IComponentManager& baseComponentSet, const array_view<const Operation> operations, bool enab… in SetupQuery() argument
65 managers_.push_back(const_cast<IComponentManager*>(&baseComponentSet)); in SetupQuery()
93 const IComponentManager& baseComponentSet = *managers_[0]; in Execute() local
95 const auto baseComponents = baseComponentSet.GetComponentCount(); in Execute()
98 auto& em = baseComponentSet.GetEcs().GetEntityManager(); in Execute()
102 if (const Entity entity = baseComponentSet.GetEntity(id); em.IsAlive(entity)) { in Execute()
150 …const IComponentManager& baseComponentSet, const array_view<const Operation> operations, bool enab… in Execute() argument
152 SetupQuery(baseComponentSet, operations, enableEntityLookup); in Execute()
H A Dcomponent_query.h64 …void SetupQuery(const IComponentManager& baseComponentSet, BASE_NS::array_view<const Operation> op… in CORE_BEGIN_NAMESPACE()
72 [[deprecated]] void Execute(const IComponentManager& baseComponentSet, in CORE_BEGIN_NAMESPACE()