Searched refs:baseHandleType (Results 1 – 1 of 1) sorted by relevance
894 const RenderHandleType baseHandleType = RenderHandleUtil::GetHandleType(iter->second); in GetShaderHandle() local896 if ((baseHandleType == RenderHandleType::COMPUTE_SHADER_STATE_OBJECT) && in GetShaderHandle()900 } else if ((baseHandleType == RenderHandleType::SHADER_STATE_OBJECT) && in GetShaderHandle()