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Searched refs:basePositionX (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/
H A Dwindow_pattern.cpp262 auto basePositionX = Dimension(BASE_X_OFFSET, DimensionUnit::PERCENT); in BuildTextNode() local
266 textContext->UpdatePosition(OffsetT<Dimension>(basePositionX, basePositionY)); in BuildTextNode()
294 auto basePositionX = Dimension(HALF_PERCENT_TAG, DimensionUnit::PERCENT); in BuildAnimateNode() local
296 animateContext->UpdatePosition(OffsetT<Dimension>(basePositionX, basePositionY)); in BuildAnimateNode()
339 auto basePositionX = Dimension(HALF_PERCENT_TAG, DimensionUnit::PERCENT); in BuildStaticImageNode() local
341 staticContext->UpdatePosition(OffsetT<Dimension>(basePositionX, basePositionY)); in BuildStaticImageNode()