Searched refs:bgAlpha (Results 1 – 1 of 1) sorted by relevance
129 double bgAlpha = static_cast<double>(bgColor.argb.alpha) / MAX_ALPHA; in IsColorAplhaSimilar() local131 double mixAlpha = fgAlpha + bgAlpha - fgAlpha * bgAlpha; in IsColorAplhaSimilar()132 if (GreatNotEqual(bgAlpha / mixAlpha, MIN_CONTRACST_ALPHA)) { in IsColorAplhaSimilar()