/ohos5.0/foundation/communication/dhcp/test/unittest/services/dhcp_server/unittest/ |
H A D | dhcp_binding_test.cpp | 57 AddressBinding binding; variable 58 ASSERT_TRUE(memset_s(&binding, sizeof(binding), 0, sizeof(binding)) == EOK); 61 binding.leaseTime = 60; 63 binding.pendingTime = curr - binding.leaseTime + 5; 66 binding.pendingTime = curr - binding.leaseTime - 1; 69 binding.bindingTime = curr - binding.leaseTime + 5; 72 binding.bindingTime = curr - binding.leaseTime - 1; 79 AddressBinding binding; variable 80 ASSERT_TRUE(memset_s(&binding, sizeof(binding), 0, sizeof(binding)) == EOK); 84 binding.leaseTime = 60; [all …]
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/ohos5.0/foundation/communication/dhcp/services/dhcp_server/src/ |
H A D | dhcp_binding.cpp | 52 int IsExpire(AddressBinding *binding) in IsExpire() argument 54 if (!binding) { in IsExpire() 62 uint64_t expireIn = binding->expireIn; in IsExpire() 90 if (!binding || !out) { in WriteAddressBinding() 93 const char *mac = ParseStrMac(binding->chaddr, sizeof(binding->chaddr)); in WriteAddressBinding() 99 binding->bindingTime, binding->pendingTime, binding->pendingInterval, binding->bindingMode, in WriteAddressBinding() 100 binding->bindingStatus, binding->deviceName) < 0) { in WriteAddressBinding() 190 if (binding->bindingTime && binding->bindingTime < binding->pendingTime) { in ParseAddressBinding() 194 binding->bindingTime = binding->bindingTime - binding->pendingTime + curr; in ParseAddressBinding() 195 binding->pendingTime = curr; in ParseAddressBinding() [all …]
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H A D | dhcp_address_pool.cpp | 282 if (binding && ipAddress == binding->ipAddress) { in FindBindingByIp() 283 return binding; in FindBindingByIp() 294 if (binding && binding->bindingMode == BIND_MODE_RESERVED) { in IsReserved() 320 if (!binding) { in AddBinding() 328 if (!binding->ipAddress) { in AddBinding() 337 g_bindingRecoders[macAddrHash(binding->chaddr)] = *binding; in AddBinding() 344 if (binding) { in AddReservedBinding() 372 if (binding && binding->bindingMode == BIND_MODE_RESERVED) { in RemoveReservedBinding() 390 if (binding) { in ReleaseBinding() 542 if (binding && WriteAddressBinding(binding, line, sizeof(line)) != RET_SUCCESS) { in SaveBindingRecoders() [all …]
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H A D | dhcp_s_server.cpp | 612 if (binding && !IsEmptyHWAddr(binding->chaddr) && binding->ipAddress) { in InitBindingRecoders() 620 if (!invalidBindig && binding && pool->distribution < binding->ipAddress) { in InitBindingRecoders() 807 binding->pendingInterval = NextPendingInterval(binding->pendingInterval); in Repending() 843 binding->expireIn = binding->bindingTime + binding->leaseTime; in Rebinding() 907 if (!binding) { in GetBinding() 921 return binding; in GetBinding() 949 AddressBinding *binding) in DiscoverReplyLeaseMessage() argument 963 if (!binding) { in DiscoverReplyLeaseMessage() 1015 if (!binding) { in OnReceivedDiscover() 1420 if (!binding) { in OnReceivedDecline() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | pipeline_descriptor_set_binder.cpp | 98 … const uint32_t arrayCount = (binding.descriptorCount > 1) ? (binding.descriptorCount - 1) : 0; in Init() 147 descriptorBindingMask_ |= (1 << currBinding.binding.binding); in InitFillBindings() 154 bindingToIndex_[currBinding.binding.binding] = static_cast<uint8_t>(idx); in InitFillBindings() 161 res.binding = currBinding.binding; in InitFillBindings() 174 res.binding = currBinding.binding; in InitFillBindings() 187 res.binding = currBinding.binding; in InitFillBindings() 281 BindBuffer(binding, resource, 0); in BindBuffer() 386 BindImage(binding, resource, 0); in BindImage() 398 BindImage(binding, in BindImage() 480 BindSampler(binding, resource, 0); in BindSampler() [all …]
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H A D | pipeline_descriptor_set_binder.h | 106 void BindBuffer(const uint32_t binding, const BindableBuffer& resource) override; 116 void BindImage(const uint32_t binding, const BindableImage& resource) override; 117 void BindImage(const uint32_t binding, const RenderHandle handle) override; 125 void BindSampler(const uint32_t binding, const BindableSampler& resource) override; 126 void BindSampler(const uint32_t binding, const RenderHandle handle) override; 180 void BindBuffer(const uint32_t set, const uint32_t binding, const BindableBuffer& resource, 182 …void BindBuffer(const uint32_t set, const uint32_t binding, const BindableBuffer& resource) overri… 186 void BindImage(const uint32_t set, const uint32_t binding, const BindableImage& resource, 188 …void BindImage(const uint32_t set, const uint32_t binding, const BindableImage& resource) override; 192 void BindSampler(const uint32_t set, const uint32_t binding, const BindableSampler& resource, [all …]
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/ohos5.0/foundation/communication/dhcp/test/fuzztest/dhcpbinding_fuzzer/ |
H A D | dhcpbinding_fuzzer.cpp | 37 AddressBinding binding; in IsExpireTest() local 39 binding.ipAddress = static_cast<uint32_t>(data[index++]); in IsExpireTest() 40 binding.clientId = static_cast<uint32_t>(data[index++]); in IsExpireTest() 43 binding.expireIn = static_cast<uint64_t>(data[index++]); in IsExpireTest() 46 IsExpire(&binding); in IsExpireTest() 51 AddressBinding binding; in WriteAddressBindingTest() local 55 binding.clientId = static_cast<uint32_t>(data[index++]); in WriteAddressBindingTest() 58 binding.expireIn = static_cast<uint64_t>(data[index++]); in WriteAddressBindingTest() 65 WriteAddressBinding(&binding, &out, size_t); in WriteAddressBindingTest() 70 AddressBinding binding; in ParseAddressBindingTest() local [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/vertexinputdeclarations/ |
H A D | vertex_input_declaration.shadervid | 8 { "binding" : 0, "stride" : 12, "vertexInputRate" : "vertex" }, 9 { "binding" : 1, "stride" : 8, "vertexInputRate" : "vertex" }, 10 { "binding" : 2, "stride" : 4, "vertexInputRate" : "vertex" }, 11 { "binding" : 3, "stride" : 4, "vertexInputRate" : "vertex" }, 12 { "binding" : 4, "stride" : 8, "vertexInputRate" : "vertex" }, 13 { "binding" : 5, "stride" : 4, "vertexInputRate" : "vertex" }, 14 { "binding" : 6, "stride" : 4, "vertexInputRate" : "vertex" }, 15 { "binding" : 7, "stride" : 4, "vertexInputRate" : "vertex" } 18 { "location" : 0, "binding" : 0, "format" : "r32g32b32_sfloat", "offset" : 0 }, 19 { "location" : 1, "binding" : 1, "format" : "r16g16b16a16_snorm", "offset" : 0 }, [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/vertexinputdeclarations/ |
H A D | core3d_dm_fw.shadervid | 8 { "binding" : 0, "stride" : 12, "vertexInputRate" : "vertex" }, 9 { "binding" : 1, "stride" : 8, "vertexInputRate" : "vertex" }, 10 { "binding" : 2, "stride" : 4, "vertexInputRate" : "vertex" }, 11 { "binding" : 3, "stride" : 4, "vertexInputRate" : "vertex" }, 12 { "binding" : 4, "stride" : 8, "vertexInputRate" : "vertex" }, 13 { "binding" : 5, "stride" : 4, "vertexInputRate" : "vertex" }, 14 { "binding" : 6, "stride" : 4, "vertexInputRate" : "vertex" }, 15 { "binding" : 7, "stride" : 4, "vertexInputRate" : "vertex" } 18 { "location" : 0, "binding" : 0, "format" : "r32g32b32_sfloat", "offset" : 0 }, 19 { "location" : 1, "binding" : 1, "format" : "r16g16b16a16_snorm", "offset" : 0 }, [all …]
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H A D | core3d_dm_depth.shadervid | 8 { "binding" : 0, "stride" : 12, "vertexInputRate" : "vertex" }, 9 { "binding" : 1, "stride" : 8, "vertexInputRate" : "vertex" }, 10 { "binding" : 2, "stride" : 4, "vertexInputRate" : "vertex" }, 11 { "binding" : 3, "stride" : 4, "vertexInputRate" : "vertex" }, 12 { "binding" : 4, "stride" : 8, "vertexInputRate" : "vertex" }, 13 { "binding" : 5, "stride" : 4, "vertexInputRate" : "vertex" }, 14 { "binding" : 6, "stride" : 4, "vertexInputRate" : "vertex" }, 15 { "binding" : 7, "stride" : 4, "vertexInputRate" : "vertex" } 18 { "location" : 0, "binding" : 0, "format" : "r32g32b32_sfloat", "offset" : 0 }, 19 { "location" : 1, "binding" : 5, "format" : "r8g8b8a8_uint", "offset" : 0 }, [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/pipelinelayouts/ |
H A D | core3d_dm_fw.shaderpl | 10 …{ "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 11 …{ "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 12 …{ "binding" : 2, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 13 …{ "binding" : 3, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 14 …{ "binding" : 4, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 15 …{ "binding" : 5, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 16 …{ "binding" : 6, "descriptorType" : "storage_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 17 …{ "binding" : 7, "descriptorType" : "combined_image_sampler", "descriptorCount" : 1, "shaderStageF… 18 …{ "binding" : 8, "descriptorType" : "combined_image_sampler", "descriptorCount" : 1, "shaderStageF… 20 …{ "binding" : 10, "descriptorType" : "combined_image_sampler", "descriptorCount": 1, "shaderStageF… [all …]
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H A D | core3d_dm_fullscreen_deferred_shading.shaderpl | 11 …{ "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 12 …{ "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 13 …{ "binding" : 2, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 14 …{ "binding" : 3, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 15 …{ "binding" : 4, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 16 …{ "binding" : 5, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 17 …{ "binding" : 6, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 29 …{ "binding" : 0, "descriptorType" : "input_attachment", "descriptorCount": 1, "shaderStageFlags" :… 30 …{ "binding" : 1, "descriptorType" : "input_attachment", "descriptorCount": 1, "shaderStageFlags" :… 31 …{ "binding" : 2, "descriptorType" : "input_attachment", "descriptorCount": 1, "shaderStageFlags" :… [all …]
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H A D | core3d_post_process.shaderpl | 11 …{ "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 12 …{ "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 13 …{ "binding" : 2, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 14 …{ "binding" : 3, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 15 …{ "binding" : 4, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 16 …{ "binding" : 5, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 17 …{ "binding" : 6, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 18 …{ "binding" : 7, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 19 …{ "binding" : 8, "descriptorType" : "storage_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 20 …{ "binding" : 9, "descriptorType" : "combined_image_sampler", "descriptorCount" : 1, "shaderStageF… [all …]
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H A D | core3d_dm_env.shaderpl | 10 …{ "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 11 …{ "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 12 …{ "binding" : 2, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 13 …{ "binding" : 3, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 14 …{ "binding" : 4, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "… 20 …{ "binding" : 0, "descriptorType" : "combined_image_sampler", "descriptorCount": 1, "shaderStageFl… 21 …{ "binding" : 1, "descriptorType" : "combined_image_sampler", "descriptorCount": 1, "shaderStageFl…
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_frag_layout_common.h | 29 layout(set = 0, binding = 0, std140) uniform uCameraMatrices 33 layout(set = 0, binding = 1, std140) uniform uGeneralStructData 37 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData 41 layout(set = 0, binding = 3, std140) uniform uFogStructData 45 layout(set = 0, binding = 4, std140) uniform uLightStructData 49 layout(set = 0, binding = 5, std140) uniform uPostProcessStructData 53 layout(set = 0, binding = 6, std430) buffer uLightClusterIndexData 60 layout(set = 0, binding = 10) uniform samplerCube uSampRadiance; 64 layout(set = 1, binding = 0, std140) uniform uMeshStructData 68 layout(set = 1, binding = 1, std140) uniform uObjectSkinStructData [all …]
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H A D | 3d_post_process_layout_common.h | 34 layout(set = 0, binding = 2, std140) uniform uCameraMatrices 38 layout(set = 0, binding = 3, std140) uniform uGeneralStructData 42 layout(set = 0, binding = 4, std140) uniform uEnvironmentStructData 46 layout(set = 0, binding = 5, std140) uniform uFogStructData 50 layout(set = 0, binding = 6, std140) uniform uLightStructData 54 layout(set = 0, binding = 7, std140) uniform uPostProcessStructData 58 layout(set = 0, binding = 8, std430) buffer uLightClusterIndexData 62 layout(set = 0, binding = 9) uniform CORE_RELAXEDP sampler2D uSampColorPrePass; 63 layout(set = 0, binding = 10) uniform sampler2D uSampColorShadow; // VSM or other 64 layout(set = 0, binding = 11) uniform sampler2DShadow uSampDepthShadow; // PCF [all …]
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H A D | 3d_dm_vert_layout_common.h | 29 layout(set = 0, binding = 0, std140) uniform uCameraMatrices 33 layout(set = 0, binding = 1, std140) uniform uGeneralStructData 37 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData 41 layout(set = 0, binding = 3, std140) uniform uFogStructData 45 layout(set = 0, binding = 4, std140) uniform uLightStructData 49 layout(set = 0, binding = 5, std140) uniform uPostProcessStructData 56 layout(set = 1, binding = 0, std140) uniform uMeshStructData 60 layout(set = 1, binding = 1, std140) uniform uObjectSkinStructData 64 layout(set = 1, binding = 2, std140) uniform uMaterialStructData 68 layout(set = 1, binding = 3, std140) uniform uMaterialTransformStructData [all …]
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H A D | 3d_dm_deferred_shading_frag_layout_common.h | 33 layout(input_attachment_index = 0, set = 1, binding = 0) uniform subpassInput uGBufferDepthBuffer; 34 layout(input_attachment_index = 0, set = 1, binding = 1) uniform subpassInput uGBufferVelocityNorma… 35 layout(input_attachment_index = 0, set = 1, binding = 2) uniform subpassInput uGBufferBaseColor; 36 layout(input_attachment_index = 0, set = 1, binding = 3) uniform subpassInput uGBufferMaterial; 38 layout(set = 1, binding = 0) uniform texture2D uGBufferDepthBuffer; 39 layout(set = 1, binding = 1) uniform texture2D uGBufferVelocityNormal; 40 layout(set = 1, binding = 2) uniform texture2D uGBufferBaseColor; 41 layout(set = 1, binding = 3) uniform texture2D uGBufferMaterial;
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H A D | 3d_dm_env_frag_layout_common.h | 28 layout(set = 0, binding = 0, std140) uniform uCameraMatrices 32 layout(set = 0, binding = 1, std140) uniform uGeneralStructData 36 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData 40 layout(set = 0, binding = 3, std140) uniform uFogStructData 44 layout(set = 0, binding = 4, std140) uniform uPostProcessStructData 49 layout(set = 1, binding = 0) uniform sampler2D uImgSampler; 50 layout(set = 1, binding = 1) uniform samplerCube uImgCubeSampler;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_pipeline_descriptor_set_binder.h | 52 …virtual void BindBuffer(const uint32_t binding, const RenderHandle handle, const uint32_t byteOffs… in RENDER_BEGIN_NAMESPACE() 69 virtual void BindBuffer(const uint32_t binding, const BindableBuffer& resource) = 0; in RENDER_BEGIN_NAMESPACE() 81 virtual void BindImage(const uint32_t binding, const RenderHandle handle) = 0; in RENDER_BEGIN_NAMESPACE() 94 virtual void BindImage(const uint32_t binding, const BindableImage& resource) = 0; in RENDER_BEGIN_NAMESPACE() 106 virtual void BindSampler(const uint32_t binding, const RenderHandle handle) = 0; in RENDER_BEGIN_NAMESPACE() 112 virtual void BindSampler(const uint32_t binding, const BindableSampler& resource) = 0; in RENDER_BEGIN_NAMESPACE() 127 …const uint32_t binding, const BindableBuffer& resource, const AdditionalDescriptorFlags flags) = 0; in RENDER_BEGIN_NAMESPACE() 135 … const uint32_t binding, const BindableImage& resource, const AdditionalDescriptorFlags flags) = 0; in RENDER_BEGIN_NAMESPACE() 274 …virtual void BindBuffer(const uint32_t set, const uint32_t binding, const BindableBuffer& resource, 284 … virtual void BindImage(const uint32_t set, const uint32_t binding, const BindableImage& resource, [all …]
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/ohos5.0/foundation/communication/dhcp/test/fuzztest/dhcpaddresspool_fuzzer/ |
H A D | dhcpaddresspool_fuzzer.cpp | 32 AddressBinding binding; in DhcpAddressPoolFuzzTest() local 34 memcpy_s(binding.chaddr, PID_MAX_LEN, "*", PID_MAX_LEN); in DhcpAddressPoolFuzzTest() 35 binding.ipAddress = static_cast<uint32_t>(data[index++]); in DhcpAddressPoolFuzzTest() 36 binding.clientId = static_cast<uint32_t>(data[index++]); in DhcpAddressPoolFuzzTest() 39 binding.expireIn = static_cast<uint64_t>(data[index++]); in DhcpAddressPoolFuzzTest() 64 AddBinding(&binding); in DhcpAddressPoolFuzzTest() 65 AddLease(&pool, &binding); in DhcpAddressPoolFuzzTest() 67 UpdateLease(&pool, &binding); in DhcpAddressPoolFuzzTest() 68 RemoveLease(&pool, &binding); in DhcpAddressPoolFuzzTest() 74 DeleteMacInLease(&pool, &binding); in DhcpAddressPoolFuzzTest() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_pipeline_binder.cpp | 127 uint32_t binding { ~0U }; in UpdateBindingPropertyMetadata() local 143 … binding = Math::min(binding, PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT); in UpdateBindingPropertyMetadata() 144 setAndBindings.push_back({ set, binding }); in UpdateBindingPropertyMetadata() 222 … if (ref.binding.binding >= PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT) { in ShaderPipelineBinder() 226 descSetRes.bindingToIndex[ref.binding.binding] = static_cast<uint8_t>(idx); in ShaderPipelineBinder() 229 descSetRes.bindings[idx].binding = ref.binding.binding; in ShaderPipelineBinder() 289 setIdx, bindingRef.binding); in EvaluateCustomPropertyBindings() 343 BindImage(set, binding, in Bind() 347 BindSampler(set, binding, { handle }); in Bind() 614 rb.binding = binding; in GetResourceBinding() [all …]
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H A D | shader_pipeline_binder.h | 54 …void Bind(const uint32_t set, const uint32_t binding, const RenderHandleReference& handle) overrid… 60 …const uint32_t set, const uint32_t binding, const BindableBufferWithHandleReference& resource) ove… 61 void BindBuffers(const uint32_t set, const uint32_t binding, 64 …const uint32_t set, const uint32_t binding, const BindableImageWithHandleReference& resource) over… 65 void BindImages(const uint32_t set, const uint32_t binding, 68 …const uint32_t set, const uint32_t binding, const BindableSamplerWithHandleReference& resource) ov… 69 void BindSamplers(const uint32_t set, const uint32_t binding, 91 ResourceBinding GetResourceBinding(uint32_t set, uint32_t binding) const override; 99 uint32_t binding { ~0U }; 107 uint32_t binding { ~0U }; [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | shader_module_gles.cpp | 43 const auto name = "s" + to_string(set) + "_b" + to_string(binding.binding); in Collect() 44 sets.push_back({ static_cast<uint8_t>(set), static_cast<uint8_t>(binding.binding), in Collect() 58 for (const auto& binding : set.bindings) { in CollectRes() local 59 switch (binding.descriptorType) { in CollectRes() 61 … samplers.push_back({ static_cast<uint8_t>(set.set), static_cast<uint8_t>(binding.binding) }); in CollectRes() 64 Collect(set.set, binding, plat_.cbSets); in CollectRes() 67 … images.push_back({ static_cast<uint8_t>(set.set), static_cast<uint8_t>(binding.binding) }); in CollectRes() 70 Collect(set.set, binding, plat_.ciSets); in CollectRes() 77 Collect(set.set, binding, plat_.ubSets); in CollectRes() 126 [](auto const& lhs, auto const& rhs) { return (lhs.binding < rhs.binding); }); in SortSets() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | intf_shader_pipeline_binder.h | 73 uint32_t binding { ~0U }; in RENDER_BEGIN_NAMESPACE() 83 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX }; in RENDER_BEGIN_NAMESPACE() 111 virtual void Bind(uint32_t set, uint32_t binding, const RenderHandleReference& handle) = 0; in RENDER_BEGIN_NAMESPACE() 124 …virtual void BindBuffer(uint32_t set, uint32_t binding, const BindableBufferWithHandleReference& r… in RENDER_BEGIN_NAMESPACE() 133 …uint32_t set, uint32_t binding, BASE_NS::array_view<const BindableBufferWithHandleReference> resou… in RENDER_BEGIN_NAMESPACE() 140 …virtual void BindImage(uint32_t set, uint32_t binding, const BindableImageWithHandleReference& res… in RENDER_BEGIN_NAMESPACE() 148 …uint32_t set, uint32_t binding, BASE_NS::array_view<const BindableImageWithHandleReference> resour… in RENDER_BEGIN_NAMESPACE() 155 …virtual void BindSampler(uint32_t set, uint32_t binding, const BindableSamplerWithHandleReference&… in RENDER_BEGIN_NAMESPACE() 163 …uint32_t set, uint32_t binding, BASE_NS::array_view<const BindableSamplerWithHandleReference> reso… in RENDER_BEGIN_NAMESPACE() 235 virtual ResourceBinding GetResourceBinding(uint32_t set, uint32_t binding) const = 0; in RENDER_BEGIN_NAMESPACE()
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