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Searched refs:binding (Results 1 – 25 of 295) sorted by relevance

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/ohos5.0/foundation/communication/dhcp/test/unittest/services/dhcp_server/unittest/
H A Ddhcp_binding_test.cpp57 AddressBinding binding; variable
58 ASSERT_TRUE(memset_s(&binding, sizeof(binding), 0, sizeof(binding)) == EOK);
61 binding.leaseTime = 60;
63 binding.pendingTime = curr - binding.leaseTime + 5;
66 binding.pendingTime = curr - binding.leaseTime - 1;
69 binding.bindingTime = curr - binding.leaseTime + 5;
72 binding.bindingTime = curr - binding.leaseTime - 1;
79 AddressBinding binding; variable
80 ASSERT_TRUE(memset_s(&binding, sizeof(binding), 0, sizeof(binding)) == EOK);
84 binding.leaseTime = 60;
[all …]
/ohos5.0/foundation/communication/dhcp/services/dhcp_server/src/
H A Ddhcp_binding.cpp52 int IsExpire(AddressBinding *binding) in IsExpire() argument
54 if (!binding) { in IsExpire()
62 uint64_t expireIn = binding->expireIn; in IsExpire()
90 if (!binding || !out) { in WriteAddressBinding()
93 const char *mac = ParseStrMac(binding->chaddr, sizeof(binding->chaddr)); in WriteAddressBinding()
99 binding->bindingTime, binding->pendingTime, binding->pendingInterval, binding->bindingMode, in WriteAddressBinding()
100 binding->bindingStatus, binding->deviceName) < 0) { in WriteAddressBinding()
190 if (binding->bindingTime && binding->bindingTime < binding->pendingTime) { in ParseAddressBinding()
194 binding->bindingTime = binding->bindingTime - binding->pendingTime + curr; in ParseAddressBinding()
195 binding->pendingTime = curr; in ParseAddressBinding()
[all …]
H A Ddhcp_address_pool.cpp282 if (binding && ipAddress == binding->ipAddress) { in FindBindingByIp()
283 return binding; in FindBindingByIp()
294 if (binding && binding->bindingMode == BIND_MODE_RESERVED) { in IsReserved()
320 if (!binding) { in AddBinding()
328 if (!binding->ipAddress) { in AddBinding()
337 g_bindingRecoders[macAddrHash(binding->chaddr)] = *binding; in AddBinding()
344 if (binding) { in AddReservedBinding()
372 if (binding && binding->bindingMode == BIND_MODE_RESERVED) { in RemoveReservedBinding()
390 if (binding) { in ReleaseBinding()
542 if (binding && WriteAddressBinding(binding, line, sizeof(line)) != RET_SUCCESS) { in SaveBindingRecoders()
[all …]
H A Ddhcp_s_server.cpp612 if (binding && !IsEmptyHWAddr(binding->chaddr) && binding->ipAddress) { in InitBindingRecoders()
620 if (!invalidBindig && binding && pool->distribution < binding->ipAddress) { in InitBindingRecoders()
807 binding->pendingInterval = NextPendingInterval(binding->pendingInterval); in Repending()
843 binding->expireIn = binding->bindingTime + binding->leaseTime; in Rebinding()
907 if (!binding) { in GetBinding()
921 return binding; in GetBinding()
949 AddressBinding *binding) in DiscoverReplyLeaseMessage() argument
963 if (!binding) { in DiscoverReplyLeaseMessage()
1015 if (!binding) { in OnReceivedDiscover()
1420 if (!binding) { in OnReceivedDecline()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dpipeline_descriptor_set_binder.cpp98 … const uint32_t arrayCount = (binding.descriptorCount > 1) ? (binding.descriptorCount - 1) : 0; in Init()
147 descriptorBindingMask_ |= (1 << currBinding.binding.binding); in InitFillBindings()
154 bindingToIndex_[currBinding.binding.binding] = static_cast<uint8_t>(idx); in InitFillBindings()
161 res.binding = currBinding.binding; in InitFillBindings()
174 res.binding = currBinding.binding; in InitFillBindings()
187 res.binding = currBinding.binding; in InitFillBindings()
281 BindBuffer(binding, resource, 0); in BindBuffer()
386 BindImage(binding, resource, 0); in BindImage()
398 BindImage(binding, in BindImage()
480 BindSampler(binding, resource, 0); in BindSampler()
[all …]
H A Dpipeline_descriptor_set_binder.h106 void BindBuffer(const uint32_t binding, const BindableBuffer& resource) override;
116 void BindImage(const uint32_t binding, const BindableImage& resource) override;
117 void BindImage(const uint32_t binding, const RenderHandle handle) override;
125 void BindSampler(const uint32_t binding, const BindableSampler& resource) override;
126 void BindSampler(const uint32_t binding, const RenderHandle handle) override;
180 void BindBuffer(const uint32_t set, const uint32_t binding, const BindableBuffer& resource,
182 …void BindBuffer(const uint32_t set, const uint32_t binding, const BindableBuffer& resource) overri…
186 void BindImage(const uint32_t set, const uint32_t binding, const BindableImage& resource,
188 …void BindImage(const uint32_t set, const uint32_t binding, const BindableImage& resource) override;
192 void BindSampler(const uint32_t set, const uint32_t binding, const BindableSampler& resource,
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/ohos5.0/foundation/communication/dhcp/test/fuzztest/dhcpbinding_fuzzer/
H A Ddhcpbinding_fuzzer.cpp37 AddressBinding binding; in IsExpireTest() local
39 binding.ipAddress = static_cast<uint32_t>(data[index++]); in IsExpireTest()
40 binding.clientId = static_cast<uint32_t>(data[index++]); in IsExpireTest()
43 binding.expireIn = static_cast<uint64_t>(data[index++]); in IsExpireTest()
46 IsExpire(&binding); in IsExpireTest()
51 AddressBinding binding; in WriteAddressBindingTest() local
55 binding.clientId = static_cast<uint32_t>(data[index++]); in WriteAddressBindingTest()
58 binding.expireIn = static_cast<uint64_t>(data[index++]); in WriteAddressBindingTest()
65 WriteAddressBinding(&binding, &out, size_t); in WriteAddressBindingTest()
70 AddressBinding binding; in ParseAddressBindingTest() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/vertexinputdeclarations/
H A Dvertex_input_declaration.shadervid8 { "binding" : 0, "stride" : 12, "vertexInputRate" : "vertex" },
9 { "binding" : 1, "stride" : 8, "vertexInputRate" : "vertex" },
10 { "binding" : 2, "stride" : 4, "vertexInputRate" : "vertex" },
11 { "binding" : 3, "stride" : 4, "vertexInputRate" : "vertex" },
12 { "binding" : 4, "stride" : 8, "vertexInputRate" : "vertex" },
13 { "binding" : 5, "stride" : 4, "vertexInputRate" : "vertex" },
14 { "binding" : 6, "stride" : 4, "vertexInputRate" : "vertex" },
15 { "binding" : 7, "stride" : 4, "vertexInputRate" : "vertex" }
18 { "location" : 0, "binding" : 0, "format" : "r32g32b32_sfloat", "offset" : 0 },
19 { "location" : 1, "binding" : 1, "format" : "r16g16b16a16_snorm", "offset" : 0 },
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/vertexinputdeclarations/
H A Dcore3d_dm_fw.shadervid8 { "binding" : 0, "stride" : 12, "vertexInputRate" : "vertex" },
9 { "binding" : 1, "stride" : 8, "vertexInputRate" : "vertex" },
10 { "binding" : 2, "stride" : 4, "vertexInputRate" : "vertex" },
11 { "binding" : 3, "stride" : 4, "vertexInputRate" : "vertex" },
12 { "binding" : 4, "stride" : 8, "vertexInputRate" : "vertex" },
13 { "binding" : 5, "stride" : 4, "vertexInputRate" : "vertex" },
14 { "binding" : 6, "stride" : 4, "vertexInputRate" : "vertex" },
15 { "binding" : 7, "stride" : 4, "vertexInputRate" : "vertex" }
18 { "location" : 0, "binding" : 0, "format" : "r32g32b32_sfloat", "offset" : 0 },
19 { "location" : 1, "binding" : 1, "format" : "r16g16b16a16_snorm", "offset" : 0 },
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H A Dcore3d_dm_depth.shadervid8 { "binding" : 0, "stride" : 12, "vertexInputRate" : "vertex" },
9 { "binding" : 1, "stride" : 8, "vertexInputRate" : "vertex" },
10 { "binding" : 2, "stride" : 4, "vertexInputRate" : "vertex" },
11 { "binding" : 3, "stride" : 4, "vertexInputRate" : "vertex" },
12 { "binding" : 4, "stride" : 8, "vertexInputRate" : "vertex" },
13 { "binding" : 5, "stride" : 4, "vertexInputRate" : "vertex" },
14 { "binding" : 6, "stride" : 4, "vertexInputRate" : "vertex" },
15 { "binding" : 7, "stride" : 4, "vertexInputRate" : "vertex" }
18 { "location" : 0, "binding" : 0, "format" : "r32g32b32_sfloat", "offset" : 0 },
19 { "location" : 1, "binding" : 5, "format" : "r8g8b8a8_uint", "offset" : 0 },
[all …]
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/pipelinelayouts/
H A Dcore3d_dm_fw.shaderpl10 …{ "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
11 …{ "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
12 …{ "binding" : 2, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
13 …{ "binding" : 3, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
14 …{ "binding" : 4, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
15 …{ "binding" : 5, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
16 …{ "binding" : 6, "descriptorType" : "storage_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
17 …{ "binding" : 7, "descriptorType" : "combined_image_sampler", "descriptorCount" : 1, "shaderStageF…
18 …{ "binding" : 8, "descriptorType" : "combined_image_sampler", "descriptorCount" : 1, "shaderStageF…
20 …{ "binding" : 10, "descriptorType" : "combined_image_sampler", "descriptorCount": 1, "shaderStageF…
[all …]
H A Dcore3d_dm_fullscreen_deferred_shading.shaderpl11 …{ "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
12 …{ "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
13 …{ "binding" : 2, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
14 …{ "binding" : 3, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
15 …{ "binding" : 4, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
16 …{ "binding" : 5, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
17 …{ "binding" : 6, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
29 …{ "binding" : 0, "descriptorType" : "input_attachment", "descriptorCount": 1, "shaderStageFlags" :…
30 …{ "binding" : 1, "descriptorType" : "input_attachment", "descriptorCount": 1, "shaderStageFlags" :…
31 …{ "binding" : 2, "descriptorType" : "input_attachment", "descriptorCount": 1, "shaderStageFlags" :…
[all …]
H A Dcore3d_post_process.shaderpl11 …{ "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
12 …{ "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
13 …{ "binding" : 2, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
14 …{ "binding" : 3, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
15 …{ "binding" : 4, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
16 …{ "binding" : 5, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
17 …{ "binding" : 6, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
18 …{ "binding" : 7, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
19 …{ "binding" : 8, "descriptorType" : "storage_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
20 …{ "binding" : 9, "descriptorType" : "combined_image_sampler", "descriptorCount" : 1, "shaderStageF…
[all …]
H A Dcore3d_dm_env.shaderpl10 …{ "binding" : 0, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
11 …{ "binding" : 1, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
12 …{ "binding" : 2, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
13 …{ "binding" : 3, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
14 …{ "binding" : 4, "descriptorType" : "uniform_buffer", "descriptorCount": 1, "shaderStageFlags" : "…
20 …{ "binding" : 0, "descriptorType" : "combined_image_sampler", "descriptorCount": 1, "shaderStageFl…
21 …{ "binding" : 1, "descriptorType" : "combined_image_sampler", "descriptorCount": 1, "shaderStageFl…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_frag_layout_common.h29 layout(set = 0, binding = 0, std140) uniform uCameraMatrices
33 layout(set = 0, binding = 1, std140) uniform uGeneralStructData
37 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData
41 layout(set = 0, binding = 3, std140) uniform uFogStructData
45 layout(set = 0, binding = 4, std140) uniform uLightStructData
49 layout(set = 0, binding = 5, std140) uniform uPostProcessStructData
53 layout(set = 0, binding = 6, std430) buffer uLightClusterIndexData
60 layout(set = 0, binding = 10) uniform samplerCube uSampRadiance;
64 layout(set = 1, binding = 0, std140) uniform uMeshStructData
68 layout(set = 1, binding = 1, std140) uniform uObjectSkinStructData
[all …]
H A D3d_post_process_layout_common.h34 layout(set = 0, binding = 2, std140) uniform uCameraMatrices
38 layout(set = 0, binding = 3, std140) uniform uGeneralStructData
42 layout(set = 0, binding = 4, std140) uniform uEnvironmentStructData
46 layout(set = 0, binding = 5, std140) uniform uFogStructData
50 layout(set = 0, binding = 6, std140) uniform uLightStructData
54 layout(set = 0, binding = 7, std140) uniform uPostProcessStructData
58 layout(set = 0, binding = 8, std430) buffer uLightClusterIndexData
62 layout(set = 0, binding = 9) uniform CORE_RELAXEDP sampler2D uSampColorPrePass;
63 layout(set = 0, binding = 10) uniform sampler2D uSampColorShadow; // VSM or other
64 layout(set = 0, binding = 11) uniform sampler2DShadow uSampDepthShadow; // PCF
[all …]
H A D3d_dm_vert_layout_common.h29 layout(set = 0, binding = 0, std140) uniform uCameraMatrices
33 layout(set = 0, binding = 1, std140) uniform uGeneralStructData
37 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData
41 layout(set = 0, binding = 3, std140) uniform uFogStructData
45 layout(set = 0, binding = 4, std140) uniform uLightStructData
49 layout(set = 0, binding = 5, std140) uniform uPostProcessStructData
56 layout(set = 1, binding = 0, std140) uniform uMeshStructData
60 layout(set = 1, binding = 1, std140) uniform uObjectSkinStructData
64 layout(set = 1, binding = 2, std140) uniform uMaterialStructData
68 layout(set = 1, binding = 3, std140) uniform uMaterialTransformStructData
[all …]
H A D3d_dm_deferred_shading_frag_layout_common.h33 layout(input_attachment_index = 0, set = 1, binding = 0) uniform subpassInput uGBufferDepthBuffer;
34 layout(input_attachment_index = 0, set = 1, binding = 1) uniform subpassInput uGBufferVelocityNorma…
35 layout(input_attachment_index = 0, set = 1, binding = 2) uniform subpassInput uGBufferBaseColor;
36 layout(input_attachment_index = 0, set = 1, binding = 3) uniform subpassInput uGBufferMaterial;
38 layout(set = 1, binding = 0) uniform texture2D uGBufferDepthBuffer;
39 layout(set = 1, binding = 1) uniform texture2D uGBufferVelocityNormal;
40 layout(set = 1, binding = 2) uniform texture2D uGBufferBaseColor;
41 layout(set = 1, binding = 3) uniform texture2D uGBufferMaterial;
H A D3d_dm_env_frag_layout_common.h28 layout(set = 0, binding = 0, std140) uniform uCameraMatrices
32 layout(set = 0, binding = 1, std140) uniform uGeneralStructData
36 layout(set = 0, binding = 2, std140) uniform uEnvironmentStructData
40 layout(set = 0, binding = 3, std140) uniform uFogStructData
44 layout(set = 0, binding = 4, std140) uniform uPostProcessStructData
49 layout(set = 1, binding = 0) uniform sampler2D uImgSampler;
50 layout(set = 1, binding = 1) uniform samplerCube uImgCubeSampler;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_pipeline_descriptor_set_binder.h52 …virtual void BindBuffer(const uint32_t binding, const RenderHandle handle, const uint32_t byteOffs… in RENDER_BEGIN_NAMESPACE()
69 virtual void BindBuffer(const uint32_t binding, const BindableBuffer& resource) = 0; in RENDER_BEGIN_NAMESPACE()
81 virtual void BindImage(const uint32_t binding, const RenderHandle handle) = 0; in RENDER_BEGIN_NAMESPACE()
94 virtual void BindImage(const uint32_t binding, const BindableImage& resource) = 0; in RENDER_BEGIN_NAMESPACE()
106 virtual void BindSampler(const uint32_t binding, const RenderHandle handle) = 0; in RENDER_BEGIN_NAMESPACE()
112 virtual void BindSampler(const uint32_t binding, const BindableSampler& resource) = 0; in RENDER_BEGIN_NAMESPACE()
127 …const uint32_t binding, const BindableBuffer& resource, const AdditionalDescriptorFlags flags) = 0; in RENDER_BEGIN_NAMESPACE()
135 … const uint32_t binding, const BindableImage& resource, const AdditionalDescriptorFlags flags) = 0; in RENDER_BEGIN_NAMESPACE()
274 …virtual void BindBuffer(const uint32_t set, const uint32_t binding, const BindableBuffer& resource,
284 … virtual void BindImage(const uint32_t set, const uint32_t binding, const BindableImage& resource,
[all …]
/ohos5.0/foundation/communication/dhcp/test/fuzztest/dhcpaddresspool_fuzzer/
H A Ddhcpaddresspool_fuzzer.cpp32 AddressBinding binding; in DhcpAddressPoolFuzzTest() local
34 memcpy_s(binding.chaddr, PID_MAX_LEN, "*", PID_MAX_LEN); in DhcpAddressPoolFuzzTest()
35 binding.ipAddress = static_cast<uint32_t>(data[index++]); in DhcpAddressPoolFuzzTest()
36 binding.clientId = static_cast<uint32_t>(data[index++]); in DhcpAddressPoolFuzzTest()
39 binding.expireIn = static_cast<uint64_t>(data[index++]); in DhcpAddressPoolFuzzTest()
64 AddBinding(&binding); in DhcpAddressPoolFuzzTest()
65 AddLease(&pool, &binding); in DhcpAddressPoolFuzzTest()
67 UpdateLease(&pool, &binding); in DhcpAddressPoolFuzzTest()
68 RemoveLease(&pool, &binding); in DhcpAddressPoolFuzzTest()
74 DeleteMacInLease(&pool, &binding); in DhcpAddressPoolFuzzTest()
[all …]
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.cpp127 uint32_t binding { ~0U }; in UpdateBindingPropertyMetadata() local
143binding = Math::min(binding, PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT); in UpdateBindingPropertyMetadata()
144 setAndBindings.push_back({ set, binding }); in UpdateBindingPropertyMetadata()
222 … if (ref.binding.binding >= PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT) { in ShaderPipelineBinder()
226 descSetRes.bindingToIndex[ref.binding.binding] = static_cast<uint8_t>(idx); in ShaderPipelineBinder()
229 descSetRes.bindings[idx].binding = ref.binding.binding; in ShaderPipelineBinder()
289 setIdx, bindingRef.binding); in EvaluateCustomPropertyBindings()
343 BindImage(set, binding, in Bind()
347 BindSampler(set, binding, { handle }); in Bind()
614 rb.binding = binding; in GetResourceBinding()
[all …]
H A Dshader_pipeline_binder.h54 …void Bind(const uint32_t set, const uint32_t binding, const RenderHandleReference& handle) overrid…
60 …const uint32_t set, const uint32_t binding, const BindableBufferWithHandleReference& resource) ove…
61 void BindBuffers(const uint32_t set, const uint32_t binding,
64 …const uint32_t set, const uint32_t binding, const BindableImageWithHandleReference& resource) over…
65 void BindImages(const uint32_t set, const uint32_t binding,
68 …const uint32_t set, const uint32_t binding, const BindableSamplerWithHandleReference& resource) ov…
69 void BindSamplers(const uint32_t set, const uint32_t binding,
91 ResourceBinding GetResourceBinding(uint32_t set, uint32_t binding) const override;
99 uint32_t binding { ~0U };
107 uint32_t binding { ~0U };
[all …]
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dshader_module_gles.cpp43 const auto name = "s" + to_string(set) + "_b" + to_string(binding.binding); in Collect()
44 sets.push_back({ static_cast<uint8_t>(set), static_cast<uint8_t>(binding.binding), in Collect()
58 for (const auto& binding : set.bindings) { in CollectRes() local
59 switch (binding.descriptorType) { in CollectRes()
61 … samplers.push_back({ static_cast<uint8_t>(set.set), static_cast<uint8_t>(binding.binding) }); in CollectRes()
64 Collect(set.set, binding, plat_.cbSets); in CollectRes()
67 … images.push_back({ static_cast<uint8_t>(set.set), static_cast<uint8_t>(binding.binding) }); in CollectRes()
70 Collect(set.set, binding, plat_.ciSets); in CollectRes()
77 Collect(set.set, binding, plat_.ubSets); in CollectRes()
126 [](auto const& lhs, auto const& rhs) { return (lhs.binding < rhs.binding); }); in SortSets()
[all …]
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_pipeline_binder.h73 uint32_t binding { ~0U }; in RENDER_BEGIN_NAMESPACE()
83 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX }; in RENDER_BEGIN_NAMESPACE()
111 virtual void Bind(uint32_t set, uint32_t binding, const RenderHandleReference& handle) = 0; in RENDER_BEGIN_NAMESPACE()
124 …virtual void BindBuffer(uint32_t set, uint32_t binding, const BindableBufferWithHandleReference& r… in RENDER_BEGIN_NAMESPACE()
133 …uint32_t set, uint32_t binding, BASE_NS::array_view<const BindableBufferWithHandleReference> resou… in RENDER_BEGIN_NAMESPACE()
140 …virtual void BindImage(uint32_t set, uint32_t binding, const BindableImageWithHandleReference& res… in RENDER_BEGIN_NAMESPACE()
148 …uint32_t set, uint32_t binding, BASE_NS::array_view<const BindableImageWithHandleReference> resour… in RENDER_BEGIN_NAMESPACE()
155 …virtual void BindSampler(uint32_t set, uint32_t binding, const BindableSamplerWithHandleReference&… in RENDER_BEGIN_NAMESPACE()
163 …uint32_t set, uint32_t binding, BASE_NS::array_view<const BindableSamplerWithHandleReference> reso… in RENDER_BEGIN_NAMESPACE()
235 virtual ResourceBinding GetResourceBinding(uint32_t set, uint32_t binding) const = 0; in RENDER_BEGIN_NAMESPACE()

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