Searched refs:bitCount (Results 1 – 4 of 4) sorted by relevance
141 bitCount++; in SbcCalculateBitsNormal()151 bitCount++; in SbcCalculateBitsNormal()161 int bitCount = VALUE_ZERO; in SbcCalculateBitsSliceNormal() local165 bitCount += sliceCount; in SbcCalculateBitsSliceNormal()179 bitCount += sliceCount; in SbcCalculateBitsSliceNormal()183 return bitCount; in SbcCalculateBitsSliceNormal()255 (*bitCount) += sliceCount; in SbcCalculateBitsSliceStereo()271 (*bitCount) += sliceCount; in SbcCalculateBitsSliceStereo()298 int bitCount = VALUE_ZERO; in SbcCalculateBitsStereo() local310 bitCount++; in SbcCalculateBitsStereo()[all …]
87 uint32_t TestRend::nextBits(unsigned bitCount) in nextBits() argument89 return this->nextU() >> (32 - bitCount); // 32 : size in nextBits()
48 uint32_t nextBits(unsigned bitCount);
65 …cCalculateBitsSliceStereo(const uint8_t bitPool, const int subbands, int (*bits)[8], int *bitCount,