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Searched refs:blockCenter (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/slider/
H A Dslider_content_modifier.cpp319 canvas.DrawCircle(ToRSPoint(PointF(blockCenter.GetX(), blockCenter.GetY())), radius); in DrawDefaultBlock()
373 path.AddCircle(ToRSPoint(blockCenter).GetX(), ToRSPoint(blockCenter).GetY(), radius); in DrawShadow()
621 canvas.Translate(blockCenter.GetX(), blockCenter.GetY()); in DrawBlockShapeCircle()
623 canvas.Translate(-blockCenter.GetX(), -blockCenter.GetY()); in DrawBlockShapeCircle()
638blockCenter.GetX() - shapeWidth * HALF + radius, blockCenter.GetY() - shapeHeight * HALF + radius); in DrawBlockShapeCircle()
666 canvas.Translate(blockCenter.GetX(), blockCenter.GetY()); in DrawBlockShapeEllipse()
668 canvas.Translate(-blockCenter.GetX(), -blockCenter.GetY()); in DrawBlockShapeEllipse()
709 canvas.Translate(blockCenter.GetX(), blockCenter.GetY()); in DrawBlockShapePath()
711 canvas.Translate(-blockCenter.GetX(), -blockCenter.GetY()); in DrawBlockShapePath()
768 canvas.Translate(blockCenter.GetX(), blockCenter.GetY()); in DrawBlockShapeRect()
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H A Dslider_pattern.h70 auto blockCenter = pattern->GetBlockCenter(); in CreateNodePaintMethod()
73 return pattern->GetBubbleVertexPosition(blockCenter, trackThickness, blockSize); in CreateNodePaintMethod()
120 auto blockCenter = sliderContentModifier_->GetBlockCenter(); in GetAnimatableBlockCenter() local
121 return OffsetF(blockCenter.GetX(), blockCenter.GetY()); in GetAnimatableBlockCenter()
225 const OffsetF& blockCenter, float trackThickness, const SizeF& blockSize);
H A Dslider_pattern.cpp1669 const OffsetF& blockCenter, float trackThickness, const SizeF& blockSize) in GetBubbleVertexPosition() argument
1671 OffsetF bubbleVertex = blockCenter; in GetBubbleVertexPosition()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/slider/
H A Drender_slider.cpp664 Vertex blockCenter = isReverse_ ? in UpdateTouchRegion() local
667 … GetTopTouchRegion(blockCenter, NormalizeToPx(blockHotWidth_), NormalizeToPx(blockHotHeight_)); in UpdateTouchRegion()
669 … GetBotTouchRegion(blockCenter, NormalizeToPx(blockHotWidth_), NormalizeToPx(blockHotHeight_)); in UpdateTouchRegion()
674 Vertex blockCenter = TouchRegionPoint(); in UpdateTouchRegion() local
677 blockCenter = TouchRegionPoint(dxOffset, dyOffset); in UpdateTouchRegion()
680 blockCenter = TouchRegionPoint(GetLayoutSize().Width() - dxOffset, dyOffset); in UpdateTouchRegion()
683 … GetTopTouchRegion(blockCenter, NormalizeToPx(blockHotWidth_), NormalizeToPx(blockHotHeight_)); in UpdateTouchRegion()
685 … GetBotTouchRegion(blockCenter, NormalizeToPx(blockHotWidth_), NormalizeToPx(blockHotHeight_)); in UpdateTouchRegion()