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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_program_gles.cpp89 const GLenum block_props[] = { flag, GL_BUFFER_BINDING }; in ProcessStorageBlocks() local
90 GLint inUse[BASE_NS::countof(block_props)] { 0 }; in ProcessStorageBlocks()
96 …gramResourceiv(program, GL_SHADER_STORAGE_BLOCK, index, (GLsizei)countof(block_props), block_props, in ProcessStorageBlocks()
110 const GLenum block_props[] = { flag, GL_BUFFER_BINDING }; in ProcessUniformBlocks() local
111 GLint inUse[BASE_NS::countof(block_props)] { 0 }; in ProcessUniformBlocks()
116 GLint inUse2[BASE_NS::countof(block_props)] { 0 }; in ProcessUniformBlocks()
129 … glGetProgramResourceiv(program, GL_UNIFORM_BLOCK, elementIndex, (GLsizei)countof(block_props), in ProcessUniformBlocks()
130 block_props, (GLsizei)sizeof(inUse2), &len, inUse2); in ProcessUniformBlocks()
137 …lGetProgramResourceiv(program, GL_UNIFORM_BLOCK, index, (GLsizei)countof(block_props), block_props, in ProcessUniformBlocks()