Searched refs:bottomW (Results 1 – 1 of 1) sorted by relevance
2035 float bottomW = NormalizeToPx(border.Bottom().GetWidth()); in GetInnerRRect() local2062 float bottomW = NormalizeToPx(border.Bottom().GetWidth()); in GetInnerRRect() local2099 float bottomW = NormalizeToPx(border.Bottom().GetWidth()); in GetClipRRect() local2103 float h = paintSize_.Height() - (topW + bottomW) / 2.0f; in GetClipRRect()2130 float h = paintSize_.Height() - (topW + bottomW) / 2.0f; in GetClipRRect()2495 if (NearZero(brX) && !NearZero(bottomW)) { in PaintBorder()2509 if (border.Bottom().HasValue() && !NearZero(bottomW)) { in PaintBorder()2559 if (NearZero(blX) && !NearZero(bottomW)) { in PaintBorder()2656 if (NearZero(brX) && !NearZero(bottomW)) { in PaintBorder()2672 if (border.Bottom().HasValue() && !NearZero(bottomW)) { in PaintBorder()[all …]