Searched refs:boundPsoHandle (Results 1 – 3 of 3) sorted by relevance
174 RenderHandle boundPsoHandle = {}; in RenderSubmeshes() local204 if (pso.id != boundPsoHandle.id) { in RenderSubmeshes()206 boundPsoHandle = pso; in RenderSubmeshes()207 cmdList.BindPipeline(boundPsoHandle); in RenderSubmeshes()
316 RenderHandle boundPsoHandle = {}; in RenderSubmeshes() local342 if (psoHandle.id != boundPsoHandle.id) { in RenderSubmeshes()344 boundPsoHandle = psoHandle; in RenderSubmeshes()345 cmdList.BindPipeline(boundPsoHandle); in RenderSubmeshes()
299 RenderHandle boundPsoHandle = {}; in RenderSubmeshes() local342 if (psoAndInfo.pso.id != boundPsoHandle.id) { in RenderSubmeshes()344 boundPsoHandle = psoAndInfo.pso; in RenderSubmeshes()345 cmdList.BindPipeline(boundPsoHandle); in RenderSubmeshes()