Searched refs:buttonStatus (Results 1 – 4 of 4) sorted by relevance
383 rightButtonData_.buttonStatus = StepperButtonStatus::NORMAL; in UpdateRightButtonStatus()385 rightButtonData_.buttonStatus = StepperButtonStatus::DISABLED; in UpdateRightButtonStatus()387 rightButtonData_.buttonStatus = StepperButtonStatus::WAITING; in UpdateRightButtonStatus()390 rightButtonData_.buttonStatus = StepperButtonStatus::SKIP; in UpdateRightButtonStatus()402 buttonDataNext.buttonStatus = StepperButtonStatus::NORMAL; in LoadDefaultButtonStatus()409 buttonDataNext.buttonStatus = StepperButtonStatus::NORMAL; in LoadDefaultButtonStatus()414 buttonDataPrev.buttonStatus = StepperButtonStatus::NORMAL; in LoadDefaultButtonStatus()420 buttonDataNext.buttonStatus = StepperButtonStatus::NORMAL; in LoadDefaultButtonStatus()423 buttonDataPrev.buttonStatus = StepperButtonStatus::NORMAL; in LoadDefaultButtonStatus()865 switch (leftButtonData_.buttonStatus) { in HandleLeftButtonClick()[all …]
33 if (rightButtonData_.buttonStatus == StepperButtonStatus::WAITING) { in Paint()
77 StepperButtonStatus buttonStatus = StepperButtonStatus::NORMAL; member
985 … SetAvControlCommand(uint8_t button, OHOS::AVSession::AVControlCommand &command, bool buttonStatus) in SetAvControlCommand() argument1004 if (!buttonStatus) { in SetAvControlCommand()1011 if (!buttonStatus) { in SetAvControlCommand()