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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp246 … RenderCommandList::LinearAllocatorStruct& allocator, const size_t alignment, const size_t byteSz) in AllocateRenderData() argument
248 PLUGIN_ASSERT(byteSz > 0); in AllocateRenderData()
252 rc = allocator.allocators[currentIndex]->Allocate(byteSz, alignment); in AllocateRenderData()
256 …size_t allocatorByteSize = Math::max(MIN_ALLOCATION_SIZE, GetAlignedBytesize(byteSz, BYTE_SIZE_ALI… in AllocateRenderData()
264 rc = allocator.allocators[currentIndex]->Allocate(byteSz, alignment); in AllocateRenderData()