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Searched refs:camLayerMask (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp256 uint64_t camLayerMask { RenderSceneDataConstants::INVALID_ID }; in GetRenderSlotSubmeshes() local
261 camLayerMask = cameras[cameraId].layerMask; in GetRenderSlotSubmeshes()
289 if ((camLayerMask & submesh.layerMask) && notCulled && (!discardedMat)) { in GetRenderSlotSubmeshes()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp180 const uint64_t camLayerMask = currentScene_.camera.layerMask; in RenderSubmeshes() local
189 if (((camLayerMask & currSubmesh.layerMask) == 0) || in RenderSubmeshes()
H A Drender_node_default_shadow_render_slot.cpp315 const uint64_t camLayerMask = camera.layerMask; in RenderSubmeshes() local
328 if ((camLayerMask & currSubmesh.layerMask) == 0) { in RenderSubmeshes()
H A Drender_node_default_material_render_slot.cpp310 const uint64_t camLayerMask = currentScene_.camera.layerMask; in RenderSubmeshes() local
320 if (((camLayerMask & currSubmesh.layerMask) == 0) || in RenderSubmeshes()