Searched refs:cameraCount (Results 1 – 4 of 4) sorted by relevance
211 const uint32_t cameraCount = static_cast<uint32_t>(cameras.size()); in UpdateCurrentScene() local212 if (cameraIdx < cameraCount) { in UpdateCurrentScene()219 multiviewBaseCamIdx < cameraCount) { in UpdateCurrentScene()
150 const uint32_t cameraCount = in ExecuteFrame() local153 for (uint32_t idx = 0; idx < cameraCount; ++idx) { in ExecuteFrame()
1390 const auto cameraCount = cameraMgr_->GetComponentCount(); in ProcessScene() local1391 for (IComponentManager::ComponentId id = 0; id < cameraCount; ++id) { in ProcessScene()1833 const auto cameraCount = cameraMgr_->GetComponentCount(); in ProcessCameras() local1835 tmpCameras.reserve(cameraCount); in ProcessCameras()1837 for (IComponentManager::ComponentId id = 0; id < cameraCount; ++id) { in ProcessCameras()2021 const size_t cameraCount = dsCamera_->GetCameraCount(); in ProcessReflections() local2022 if (cameraCount == 0) { in ProcessReflections()2037 for (size_t camIdx = 0; camIdx < cameraCount; ++camIdx) { in ProcessReflections()
581 auto cameraCount = cameraComponentManager_->GetComponentCount(); in SetDefaultCamera() local582 while (cameraCount) { in SetDefaultCamera()583 --cameraCount; in SetDefaultCamera()585 … if (cameraComponentManager_->Get(cameraComponentManager_->GetEntity(cameraCount)).sceneFlags & in SetDefaultCamera()587 auto entity = cameraComponentManager_->GetEntity(cameraCount); in SetDefaultCamera()