Searched refs:canHandleDrag_ (Results 1 – 2 of 2) sorted by relevance
102 bool canHandleDrag_ = false; variable
482 canHandleDrag_ = dragStartPoint_.GetY() >= blankHeight_; in HandleDragStart()505 if (!canHandleDrag_ || isAnimating_) { in HandleDragUpdate()530 if (!canHandleDrag_ || isAnimating_) { in HandleDragEnd()