Searched refs:cascadeWidth (Results 1 – 1 of 1) sorted by relevance
607 uint32_t cascadeWidth = static_cast<uint32_t>(WINDOW_TITLE_BAR_HEIGHT * virtualPixelRatio); in StepCascadeRect() local614 cascadeRect.posX_ = (rect.posX_ + static_cast<int32_t>(cascadeWidth) >= limitRect.posX_) && in StepCascadeRect()615 (rect.posX_ + static_cast<int32_t>(rect.width_ + cascadeWidth) <= in StepCascadeRect()617 (rect.posX_ + static_cast<int32_t>(cascadeWidth)) : limitRect.posX_; in StepCascadeRect()