Searched refs:chainOffset_ (Results 1 – 2 of 2) sorted by relevance
385 chainOffset_ += -deltaDistance; in FlushChainAnimation()390 chainOffset_ += renderList_.GetCurrentDelta(); in FlushChainAnimation()409 int32_t itemIndex = GetIndexByPosition(head_ - chainOffset_); in PerformLayout()416 … while (!itemChild && curAnimateMainSize < tail_ - chainOffset_ && CheckItemPosition(itemIndex)) { in PerformLayout()434 if (curAnimateMainSize >= tail_ - chainOffset_) { in PerformLayout()451 chainOffset_ = 0.0; in PerformLayout()
99 double chainOffset_ = 0.0; variable