Searched refs:colorF (Results 1 – 3 of 3) sorted by relevance
33 Vector4<int16_t> colorInt, Vector4<float> colorF, Vector4<float> colorSpeed, float deltaTime) in CalculateColorInt() argument38 colorF.data_[i] += colorSpeed.data_[i] * deltaTime; in CalculateColorInt()39 if (std::abs(colorF.data_[i]) >= 1.f) { in CalculateColorInt()40 colorInt.data_[i] += static_cast<int16_t>(colorF.data_[i]); in CalculateColorInt()41 colorF.data_[i] -= std::floor(colorF.data_[i]); in CalculateColorInt()44 particle->SetRedF(colorF.data_[i]); in CalculateColorInt()116 auto colorF = in UpdateColor() local118 colorInt = CalculateColorInt(particle, colorInt, colorF, colorSpeed, deltaTime); in UpdateColor()
131 int colorF = GetObject<int>(); in BrushFuzzTest() local138 brush.SetColor(colorF); in BrushFuzzTest()
29 Vector4<float> colorF, Vector4<float> colorSpeed, float deltaTime);