/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | linear_split_model_impl.cpp | 28 std::list<RefPtr<OHOS::Ace::Component>> componentChildren; in Create() local 29 auto rowSplit = AceType::MakeRefPtr<RowSplitComponent>(componentChildren); in Create() 34 std::list<RefPtr<OHOS::Ace::Component>> componentChildren; in Create() local 35 auto columnSplit = AceType::MakeRefPtr<ColumnSplitComponent>(componentChildren); in Create()
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H A D | stepper_item_model_impl.cpp | 32 std::list<RefPtr<OHOS::Ace::Component>> componentChildren; in Create() local 34 FlexDirection::ROW, FlexAlign::FLEX_START, FlexAlign::FLEX_START, componentChildren); in Create()
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H A D | water_flow_model_impl.cpp | 24 std::list<RefPtr<Component>> componentChildren; in Create() local 25 auto waterflowComponent = AceType::MakeRefPtr<V2::WaterFlowComponent>(componentChildren); in Create()
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H A D | stepper_model_impl.cpp | 29 std::list<RefPtr<OHOS::Ace::Component>> componentChildren; in Create() local 30 auto stepperComponent = AceType::MakeRefPtr<OHOS::Ace::StepperComponent>(componentChildren); in Create()
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H A D | shape_model_impl.cpp | 27 std::list<RefPtr<OHOS::Ace::Component>> componentChildren; in Create() local 29 AceType::MakeRefPtr<OHOS::Ace::ShapeContainerComponent>(componentChildren); in Create()
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H A D | grid_model_impl.cpp | 35 std::list<RefPtr<OHOS::Ace::Component>> componentChildren; in Create() local 36 …::GridLayoutComponent> gridComponent = AceType::MakeRefPtr<GridLayoutComponent>(componentChildren); in Create()
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H A D | swiper_model_impl.cpp | 27 std::list<RefPtr<OHOS::Ace::Component>> componentChildren; in Create() local 28 …e::SwiperComponent> component = AceType::MakeRefPtr<OHOS::Ace::SwiperComponent>(componentChildren); in Create()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/svg/ |
H A D | render_svg_path.cpp | 53 const auto& componentChildren = pathComponent->GetChildren(); in PrepareAnimations() local 54 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_polygon.cpp | 54 const auto &componentChildren = polygonComponent->GetChildren(); in PrepareAnimations() local 55 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_text_path.cpp | 50 const auto& componentChildren = textPathComponent->GetChildren(); in PrepareAnimations() local 51 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_circle.cpp | 51 const auto& componentChildren = circleComponent->GetChildren(); in PrepareAnimations() local 52 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_ellipse.cpp | 53 const auto& componentChildren = ellipseComponent->GetChildren(); in PrepareAnimations() local 54 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_line.cpp | 59 const auto& componentChildren = lineComponent->GetChildren(); in PrepareAnimations() local 60 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_filter.cpp | 49 const auto& componentChildren = filterComponent->GetChildren(); in PrepareAnimations() local 50 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_rect.cpp | 47 const auto& componentChildren = rectComponent->GetChildren(); in PrepareAnimations() local 48 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_mask.cpp | 67 const auto& componentChildren = maskComponent->GetChildren(); in PrepareAnimations() local 68 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_text.cpp | 56 const auto& componentChildren = textComponent->GetChildren(); in PrepareAnimations() local 57 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg_pattern.cpp | 69 const auto& componentChildren = patternComponent->GetChildren(); in PrepareAnimations() local 70 RenderSvgBase::PrepareAnimation(componentChildren); in PrepareAnimations()
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H A D | render_svg.cpp | 65 const auto& componentChildren = svgComponent->GetChildren(); in AddSvgAnimations() local 66 for (const auto& childComponent : componentChildren) { in AddSvgAnimations()
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H A D | render_svg_base.h | 135 void PrepareAnimation(const std::list<RefPtr<Component>>& componentChildren);
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H A D | render_svg_base.cpp | 649 void RenderSvgBase::PrepareAnimation(const std::list<RefPtr<Component>>& componentChildren) in PrepareAnimation() argument 651 for (const auto& childComponent : componentChildren) { in PrepareAnimation()
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