Searched refs:controlDistance_ (Results 1 – 2 of 2) sorted by relevance
109 return controlDistance_; in GetControlDistance()114 if (Positive(controlDistance_) ? !Positive(controlDistance) : Positive(controlDistance)) { in SetControlDistance()117 controlDistance_ = controlDistance; in SetControlDistance()355 float controlDistance_ = 0.0f; variable
351 if (!Positive(controlDistance_)) { in UpdateScrollBarDisplay()361 if (!Positive(controlDistance_)) { in UpdateScrollBarDisplay()521 …:GetInstance().AddDesc(std::string("controlDistance_: ").append(std::to_string(controlDistance_))); in DumpAdvanceInfo()531 if (!Positive(controlDistance_)) { in StartDisappearAnimator()568 if (!Positive(controlDistance_)) { in StopDisappearAnimator()693 if (info.GetInputEventType() == InputEventType::AXIS && !NearZero(controlDistance_)) { in HandleDragUpdate()694 offset = - offset * scrollableDistance_ / controlDistance_; in HandleDragUpdate()