Searched refs:cube (Results 1 – 3 of 3) sorted by relevance
1219 auto& cube = static_cast<Cube &>(*entity); in CreateNode() local1221 cube.GetWidth(), cube.GetHeight(), cube.GetDepth()); in CreateNode()
520 Returns a new **Decimal** object representing the cube root of this decimal.532 | [Decimal](#decimal) | **Decimal** object representing the cube root.|3090 Returns a **Decimal** object representing the cube root of the specified number *n*.3108 | [Decimal](#decimal) | **Decimal** object representing the cube root.|
2089 * 绘制3D物体:cube.cpp的Init方法,完成Shader的初始化,相机的初始化。Update方法绘制了两个立方体,一个在屏幕中间,另一个会围绕中间的物体进行圆周运动。并且设置运动的物体为发…