Searched refs:curHeadIndex (Results 1 – 6 of 6) sorted by relevance
533 int32_t curHeadIndex = renderList_.GetCurrentMinIndex(); in LayoutToItem() local541 if (enableChain_ && curTailIndex != curHeadIndex) { in LayoutToItem()551 renderList_.RecycleHead(curHeadIndex++); in LayoutToItem()564 int32_t curHeadIndex = renderList_.GetCurrentMinIndex(); in LayoutToPosition() local572 if (enableChain_ && curTailIndex != curHeadIndex) { in LayoutToPosition()582 renderList_.RecycleHead(curHeadIndex++); in LayoutToPosition()595 int32_t curHeadIndex = renderList_.GetCurrentMinIndex(); in LayoutMore() local605 if (enableChain_ && curTailIndex != curHeadIndex) { in LayoutMore()
379 int32_t curHeadIndex = renderList_.GetCurrentMinIndex(); in LayoutToItem() local408 renderList_.RecycleHead(curHeadIndex++); in LayoutToItem()
63 virtual void HandleListMoveItems(int32_t curHeadIndex) {} in HandleListMoveItems() argument
49 void HandleListMoveItems(int32_t curHeadIndex) override;
299 void RenderIndexerCircle::HandleListMoveItems(int32_t curHeadIndex) in HandleListMoveItems() argument304 if (lastHeadIndex_ != curHeadIndex) { in HandleListMoveItems()
68 virtual void HandleListMoveItems(int32_t curHeadIndex) {} in HandleListMoveItems() argument