Searched refs:curSection (Results 1 – 7 of 7) sorted by relevance
449 int32_t curSection = 0; in MoveSection() local465 ++curSection; in MoveSection()469 if (curSection >= itemCount_ - 1) { in MoveSection()473 if (focusedItem_ == curSection) { in MoveSection()484 BeginFocusAnimation(focusedItem_, curSection); in MoveSection()486 UpdateCurrentSectionItem(curSection); in MoveSection()493 focusedItem_ = curSection; in MoveSection()519 if (focusedItem_ == curSection) { in MoveSectionWithIndexer()530 BeginFocusAnimation(focusedItem_, curSection); in MoveSectionWithIndexer()532 UpdateCurrentSectionItem(curSection); in MoveSectionWithIndexer()[all …]
64 virtual void UpdateCurrentSectionItem(int32_t curSection) {} in UpdateCurrentSectionItem() argument109 void MoveSectionWithIndexer(int32_t curSection);
50 void UpdateCurrentSectionItem(int32_t curSection) override;
382 void RenderIndexerCircle::UpdateCurrentSectionItem(int32_t curSection) in UpdateCurrentSectionItem() argument389 int32_t index = GetPositionItemIndex(curSection); in UpdateCurrentSectionItem()
555 void RenderIndexer::MoveSectionWithIndexer(int32_t curSection) in MoveSectionWithIndexer() argument557 if (focusedItem_ == curSection) { in MoveSectionWithIndexer()558 LOGI("Current focused item already is:%{public}d", curSection); in MoveSectionWithIndexer()567 RefPtr<RenderIndexerItem> curItem = GetSpecificItem(curSection); in MoveSectionWithIndexer()574 BeginFocusAnimation(focusedItem_, curSection); in MoveSectionWithIndexer()576 UpdateCurrentSectionItem(curSection); in MoveSectionWithIndexer()583 focusedItem_ = curSection; in MoveSectionWithIndexer()
69 virtual void UpdateCurrentSectionItem(int32_t curSection) {} in UpdateCurrentSectionItem() argument135 void MoveSectionWithIndexer(int32_t curSection);
658 const auto& curSection = sections[curSegIdx]; in AdjustLanes() local659 if (curSection.OnlyCountDiff(prevSection)) { in AdjustLanes()