Searched refs:currentFrameDirty (Results 1 – 2 of 2) sorted by relevance
359 const RectI& currentFrameDirty = syncDirtyManager_->GetCurrentFrameDirtyRegion(); in OnDraw() local365 …currentFrameDirty.left_, currentFrameDirty.top_, currentFrameDirty.width_, currentFrameDirty.heigh… in OnDraw()
2544 Occlusion::Rect currentFrameDirty(dirtyManager_->GetCurrentFrameDirtyRegion()); in IsVisibleDirtyEmpty() local2545 if (!visibleRegion_.IsEmpty() && visibleRegion_.IsIntersectWith(currentFrameDirty)) { in IsVisibleDirtyEmpty()