Searched refs:currentFrameNumber_ (Results 1 – 2 of 2) sorted by relevance
158 …StartAsyncTrace(HITRACE_TAG_GRAPHIC_AGP, GetAsyncNameByFrameEventType(index), currentFrameNumber_); in ProcessUIMarkLocked()160 …inishAsyncTrace(HITRACE_TAG_GRAPHIC_AGP, GetAsyncNameByFrameEventType(index), currentFrameNumber_); in ProcessUIMarkLocked()171 pendingUIMarks_.frameNumber = ++currentFrameNumber_; in ProcessUIMarkLocked()
56 int32_t currentFrameNumber_ = 0; variable