Searched refs:customResourceHandles (Results 1 – 4 of 4) sorted by relevance
235 validDraw = (renderEnv.customResourceHandles[0]) ? true : false; in RenderData()261 if (renderEnv.customResourceHandles[idx]) { in UpdateAndBindCustomSet()267 …const array_view<const RenderHandleReference> customResourceHandles(renderEnv.customResourceHandle… in UpdateAndBindCustomSet() local268 …if (RenderHandleUtil::IsValid(descSetHandle) && (descBindings.size() == customResourceHandles.size… in UpdateAndBindCustomSet()272 … for (uint32_t idx = 0; idx < static_cast<uint32_t>(customResourceHandles.size()); ++idx) { in UpdateAndBindCustomSet()274 const RenderHandle currRes = customResourceHandles[idx].GetHandle(); in UpdateAndBindCustomSet()
309 const auto& customResourceHandles = dataStoreMaterial.GetCustomResourceHandles(); in RenderSubmeshes() local386 … if ((!(currSubmesh.customResourcesIndex < static_cast<uint32_t>(customResourceHandles.size()))) || in RenderSubmeshes()387 … (!UpdateAndBindSet3(cmdList, customResourceHandles[currSubmesh.customResourcesIndex]))) { in RenderSubmeshes()
467 …RENDER_NS::RenderHandleReference customResourceHandles[RenderSceneDataConstants::MAX_ENV_CUSTOM_RE… member
1805 renderEnv.customResourceHandles[idx] = in ProcessEnvironments()1813 renderEnv.customResourceHandles[idx] = in ProcessEnvironments()