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Searched refs:dGGX (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_brdf_common.h108 float dGGX(float alpha2, float NoH) in dGGX() function
154 float D = dGGX(alpha2, NoH); in microfacedSpecularBrdf()
164 float D = dGGX(alpha2, NoH); in microfacedSpecularBrdfClearcoat()
H A D3d_dm_lighting_common.h279 const float D = dGGX(sd.alpha2, NoH); in CalculateLight()
316 const float ccD = dGGX(ccsv.ccAlpha2, ccNoH); in CalculateLight()
324 const float D = dGGX(sd.alpha2, NoH); in CalculateLight()
543 const float ccD = dGGX(ccsv.ccAlpha2, ccNoH); in CalculateLight()
674 const float D = dGGX(sd.alpha2, NoH); in CalculateLight()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h53 const float ccD = dGGX(ccsv.ccAlpha2, ccNoH); in CalculateLightInplace()
61 const float D = dGGX(sd.alpha2, NoH); in CalculateLightInplace()