Searched refs:decodeMng (Results 1 – 1 of 1) sorted by relevance
295 DecodeManager decodeMng; in main() local296 CODEC_HANDLETYPE decoderHdl = decodeMng.GetHdl(); in main()337 int32_t ret = decodeMng.DecodePack(buf + offset, frameSize, timeStamp); in main()350 while (playMng.GetCnt() != decodeMng.GetCnt()) { in main()