Searched refs:defSampler (Results 1 – 8 of 8) sorted by relevance
420 bi.samplerHandle = builtInVariables_.defSampler; in BindDefaultResources()426 … binder.BindSampler(set, ref.binding.binding, BindableSampler { builtInVariables_.defSampler }); in BindDefaultResources()589 if (!RenderHandleUtil::IsValid(builtInVariables_.defSampler)) { in UpdateImageData()590 builtInVariables_.defSampler = in UpdateImageData()
108 RenderHandle defSampler; member
110 RenderHandle defSampler; member
545 builtInVariables_.defSampler = in UpdateImageData()547 if (!RenderHandleUtil::IsValid(builtInVariables_.defSampler)) { in UpdateImageData()548 samplerHandle_ = builtInVariables_.defSampler; in UpdateImageData()
472 bi.samplerHandle = builtInVariables_.defSampler; in BindDefaultResources()478 … binder.BindSampler(set, ref.binding.binding, BindableSampler { builtInVariables_.defSampler }); in BindDefaultResources()679 if (!RenderHandleUtil::IsValid(builtInVariables_.defSampler)) { in UpdateImageData()680 …builtInVariables_.defSampler = gpuResourceMgr.GetSamplerHandle("CORE_DEFAULT_SAMPLER_LINEAR_CLAMP"… in UpdateImageData()
118 RENDER_NS::RenderHandle defSampler; member
136 RENDER_NS::RenderHandle defSampler; member
560 if (!RenderHandleUtil::IsValid(builtInVariables_.defSampler)) { in UpdateImageData()561 …builtInVariables_.defSampler = gpuResourceMgr.GetSamplerHandle("CORE_DEFAULT_SAMPLER_LINEAR_CLAMP"… in UpdateImageData()