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Searched refs:defaultSceneTypeAndDeviceKey (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain_manager.cpp297 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in CreateAudioEffectChainDynamic() local
307 sceneTypeToEffectChainMap_[defaultSceneTypeAndDeviceKey]) { in CreateAudioEffectChainDynamic()
408 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in ReleaseAudioEffectChainDynamic() local
416 sceneTypeToEffectChainMap_[defaultSceneTypeAndDeviceKey]) { in ReleaseAudioEffectChainDynamic()
438 if (!sceneTypeToEffectChainMap_.count(defaultSceneTypeAndDeviceKey)) { in ReleaseAudioEffectChainDynamic()
1222 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in CheckSceneTypeMatch() local
1233 return sceneTypeAndDeviceKey == defaultSceneTypeAndDeviceKey; in CheckSceneTypeMatch()
1272 std::string defaultSceneTypeAndDeviceKey = DEFAULT_SCENE_TYPE + "_&_" + GetDeviceTypeName(); in CreateAudioEffectChain() local
1300 sceneTypeToEffectChainMap_[defaultSceneTypeAndDeviceKey] = audioEffectChain; in CreateAudioEffectChain()
1304 audioEffectChain = sceneTypeToEffectChainMap_[defaultSceneTypeAndDeviceKey]; in CreateAudioEffectChain()
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