Searched refs:defaultState_ (Results 1 – 4 of 4) sorted by relevance
60 return currentState_ == defaultState_; in IsDefaultState()185 defaultState_ = std::make_unique<Default>( in Init()190 disconnectingState_ == nullptr || defaultState_ == nullptr || netSupplierInfo_ == nullptr || in Init()195 activeState_->SetParentState(defaultState_); in Init()196 inActiveState_->SetParentState(defaultState_); in Init()197 activatingState_->SetParentState(defaultState_); in Init()198 disconnectingState_->SetParentState(defaultState_); in Init()
304 auto mDefault = static_cast<Default *>(cellularMachine->defaultState_.GetRefPtr());324 auto mDefault = static_cast<Default *>(cellularMachine->defaultState_.GetRefPtr());344 auto mDefault = static_cast<Default *>(cellularMachine->defaultState_.GetRefPtr());364 auto mDefault = static_cast<Default *>(cellularMachine->defaultState_.GetRefPtr());384 auto mDefault = static_cast<Default *>(cellularMachine->defaultState_.GetRefPtr());404 auto mDefault = static_cast<Default *>(cellularMachine->defaultState_.GetRefPtr());
1292 auto mDefault = static_cast<Default *>(cellularMachine->defaultState_.GetRefPtr());
75 sptr<State> defaultState_; variable