Searched refs:densityDpi_ (Results 1 – 6 of 6) sorted by relevance
574 densityDpi_ = densityDpi; in SetDensityDpi()579 densityDpi_ = densityDpi; in DispatchFollowHostDensity()581 sessionWrapper_->SetDensityDpiImpl(densityDpi_); in DispatchFollowHostDensity()593 return densityDpi_; in GetDensityDpi()
128 bool densityDpi_ = false; variable
1233 densityDpi_ = densityDpi; in SetDensityDpi()1238 densityDpi_ = densityDpi; in DispatchFollowHostDensity()1240 sessionWrapper_->SetDensityDpiImpl(densityDpi_); in DispatchFollowHostDensity()1252 return densityDpi_; in GetDensityDpi()
298 bool densityDpi_ = false; variable
443 densityDpi_ = static_cast<float>(densityDpi) / BASELINE_DENSITY; in ConfigureDpi()1343 TLOGI(WmsLogTag::DMS, "densityDpi_ = %{public}f", densityDpi_); in CreateScreenProperty()1344 property.SetVirtualPixelRatio(densityDpi_); in CreateScreenProperty()1345 property.SetDefaultDensity(densityDpi_); in CreateScreenProperty()1346 property.SetDensityInCurResolution(densityDpi_); in CreateScreenProperty()4848 densityDpi_ = property.GetDensity(); in NotifyFoldStatusChanged()4851 SetVirtualPixelRatio(GetDefaultScreenId(), densityDpi_); in NotifyFoldStatusChanged()
454 float densityDpi_ { 1.0f };