/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_morph.cpp | 96 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in PreExecuteFrame() local 99 descriptorSetMgr.ResetAndReserve(dc); in PreExecuteFrame() 101 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(SET_WEIGHTS, pipelin… in PreExecuteFrame() 102 allDescriptorSets_.params = descriptorSetMgr.CreateDescriptorSetBinder( in PreExecuteFrame() 109 descriptorSetMgr.CreateDescriptorSet(SET_INPUTS, pipelineLayout_); in PreExecuteFrame() 110 allDescriptorSets_.inputs[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in PreExecuteFrame() 118 descriptorSetMgr.CreateDescriptorSet(SET_OUTPUTS, pipelineLayout_); in PreExecuteFrame() 119 allDescriptorSets_.outputs[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in PreExecuteFrame()
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H A D | render_node_default_shadows_blur.cpp | 287 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in CreateDescriptorSets() local 295 descriptorSetMgr.ResetAndReserve(dc); in CreateDescriptorSets() 306 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(globalSet, reflPipel… in CreateDescriptorSets() 307 allDescriptorSets_.globalSet = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets() 312 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(localSet, reflPipeli… in CreateDescriptorSets() 313 allDescriptorSets_.set1Horizontal[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets() 317 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(localSet, reflPipeli… in CreateDescriptorSets() 318 allDescriptorSets_.set1Vertical[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
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H A D | render_node_default_env.cpp | 248 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in UpdateAndBindCustomSet() local 257 const RenderHandle descSetHandle = descriptorSetMgr.CreateOneFrameDescriptorSet(descBindings); in UpdateAndBindCustomSet() 269 …IDescriptorSetBinder::Ptr binderPtr = descriptorSetMgr.CreateDescriptorSetBinder(descSetHandle, de… in UpdateAndBindCustomSet() 407 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in CreateDescriptorSets() local 412 descriptorSetMgr.ResetAndReserve(dc); in CreateDescriptorSets() 418 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(set, defaultPipeline… in CreateDescriptorSets() 419 allDescriptorSets_.set0 = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets() 424 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(set, defaultPipeline… in CreateDescriptorSets() 425 allDescriptorSets_.set1 = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
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H A D | render_copy_helper.cpp | 66 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init() local 68 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() 69 binder_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
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H A D | render_node_camera_cubemap.cpp | 492 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in InitCreateBinders() local 500 descriptorSetMgr.ResetAndReserve(dc0); in InitCreateBinders() 507 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in InitCreateBinders() 508 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitCreateBinders() 513 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in InitCreateBinders() 514 localSets_[idx] = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitCreateBinders()
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H A D | render_node_default_material_deferred_shading.cpp | 416 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in CreateDescriptorSets() local 446 descriptorSetMgr.ResetAndReserve(dc); in CreateDescriptorSets() 451 const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(set, plDef); in CreateDescriptorSets() 453 …descriptorSetMgr.CreateDescriptorSetBinder(descriptorSetHandle, plDef.descriptorSetLayouts[set].bi… in CreateDescriptorSets() 458 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(set, pipelineLayout_… in CreateDescriptorSets() 459 allDescriptorSets_.set1 = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
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H A D | render_node_default_material_render_slot.cpp | 500 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in UpdateAndBindSet3() local 510 const RenderHandle descSetHandle = descriptorSetMgr.CreateOneFrameDescriptorSet(descBindings); in UpdateAndBindSet3() 513 …IDescriptorSetBinder::Ptr binderPtr = descriptorSetMgr.CreateDescriptorSetBinder(descSetHandle, de… in UpdateAndBindSet3() 847 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in ResetAndUpdateDescriptorSets() local 860 descriptorSetMgr.ResetAndReserve(dc); in ResetAndUpdateDescriptorSets() 864 descriptorSetMgr.CreateDescriptorSet(setIdx, allShaderData_.defaultPipelineLayout); in ResetAndUpdateDescriptorSets() 865 allDescriptorSets_.set01[setIdx] = descriptorSetMgr.CreateDescriptorSetBinder( in ResetAndUpdateDescriptorSets() 874 descriptorSetMgr.CreateDescriptorSet(set, allShaderData_.defaultPipelineLayout); in ResetAndUpdateDescriptorSets() 875 allDescriptorSets_.sets2[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in ResetAndUpdateDescriptorSets()
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H A D | render_node_default_shadow_render_slot.cpp | 611 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in ProcessBuffersAndDescriptors() local 618 descriptorSetMgr.ResetAndReserve(dc); in ProcessBuffersAndDescriptors() 624 … descriptorSetMgr.CreateDescriptorSet(setIdx, allShaderData_.defaultPipelineLayout); in ProcessBuffersAndDescriptors() 625 allDescriptorSets_.set0[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in ProcessBuffersAndDescriptors() 631 … descriptorSetMgr.CreateDescriptorSet(setIdx, allShaderData_.defaultPipelineLayout); in ProcessBuffersAndDescriptors() 632 allDescriptorSets_.set1[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in ProcessBuffersAndDescriptors()
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H A D | render_node_default_depth_render_slot.cpp | 541 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in ResetAndUpdateDescriptorSets() local 549 descriptorSetMgr.ResetAndReserve(dc); in ResetAndUpdateDescriptorSets() 553 descriptorSetMgr.CreateDescriptorSet(setIdx, allShaderData_.defaultPipelineLayout); in ResetAndUpdateDescriptorSets() 554 allDescriptorSets_.set01[setIdx] = descriptorSetMgr.CreateDescriptorSetBinder( in ResetAndUpdateDescriptorSets()
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H A D | render_node_camera_single_post_process.cpp | 570 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in InitCreateBinders() local 579 descriptorSetMgr.ResetAndReserve(dc); in InitCreateBinders()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_motion_blur.cpp | 111 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init() local 114 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() 115 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init() 119 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() 120 localSet1_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init() 124 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() 125 localTileMaxSet1_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init() 130 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() 131 … localTileNeighborhoodSet1_[0U] = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init() 134 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() [all …]
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H A D | render_copy.cpp | 87 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init() local 89 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() 90 binder_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
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H A D | render_blur.cpp | 70 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init() local 73 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() 74 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init() 78 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init() 79 binders_[idx] = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
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H A D | render_node_shader_passes_generic.cpp | 164 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in ExecuteFrameGraphics() local 216 … descriptorSetHandles[setIdx] = descriptorSetMgr.CreateOneFrameDescriptorSet(currSet.bindings); in ExecuteFrameGraphics() 267 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in ExecuteFrameCompute() local 305 … descriptorSetHandles[setIdx] = descriptorSetMgr.CreateOneFrameDescriptorSet(currSet.bindings); in ExecuteFrameCompute()
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H A D | render_node_mip_chain_post_process.cpp | 152 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in InitNode() local 156 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in InitNode() 157 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitNode() 161 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in InitNode() 162 binders_[idx] = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitNode()
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H A D | render_node_single_post_process.cpp | 479 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in InitCreateBinders() local 494 descriptorSetMgr.ResetAndReserve(dc); in InitCreateBinders()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 1000 binders_.globalSet0[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders() 1005 binders_.combineBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders() 1006 descriptorSetMgr.CreateDescriptorSet(localSetIdx, combineData_.pipelineLayout), in InitCreateBinders() 1008 binders_.fxaaBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders() 1009 descriptorSetMgr.CreateDescriptorSet(localSetIdx, fxaaData_.pipelineLayout), in InitCreateBinders() 1011 binders_.taaBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders() 1012 descriptorSetMgr.CreateDescriptorSet(localSetIdx, taaData_.pipelineLayout), in InitCreateBinders() 1014 binders_.dofBlurBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders() 1017 binders_.dofBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders() 1018 descriptorSetMgr.CreateDescriptorSet(localSetIdx, dofData_.pipelineLayout), in InitCreateBinders() [all …]
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H A D | render_node_context_manager.h | 59 NodeContextDescriptorSetManager& descriptorSetMgr; member
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H A D | render_node_context_manager.cpp | 44 …descriptorSetMgr_(createInfo.descriptorSetMgr), psoMgr_(createInfo.psoMgr), renderCommandList_(cre… in RENDER_BEGIN_NAMESPACE()
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H A D | render_node_util.cpp | 207 auto& descriptorSetMgr = renderNodeContextMgr_.GetDescriptorSetManager(); in CreatePipelineDescriptorSetBinder() local 208 return descriptorSetMgr.CreatePipelineDescriptorSetBinder(pipelineLayout); in CreatePipelineDescriptorSetBinder()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.h | 157 NodeContextDescriptorSetManager* descriptorSetMgr { nullptr };
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H A D | render_backend_gles.cpp | 2140 const auto& aNcdsm = *managers_.descriptorSetMgr; in RenderCommandBindDescriptorSets()
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