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Searched refs:descriptorSetMgr (Results 1 – 22 of 22) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_morph.cpp96 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in PreExecuteFrame() local
99 descriptorSetMgr.ResetAndReserve(dc); in PreExecuteFrame()
101 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(SET_WEIGHTS, pipelin… in PreExecuteFrame()
102 allDescriptorSets_.params = descriptorSetMgr.CreateDescriptorSetBinder( in PreExecuteFrame()
109 descriptorSetMgr.CreateDescriptorSet(SET_INPUTS, pipelineLayout_); in PreExecuteFrame()
110 allDescriptorSets_.inputs[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in PreExecuteFrame()
118 descriptorSetMgr.CreateDescriptorSet(SET_OUTPUTS, pipelineLayout_); in PreExecuteFrame()
119 allDescriptorSets_.outputs[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in PreExecuteFrame()
H A Drender_node_default_shadows_blur.cpp287 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in CreateDescriptorSets() local
295 descriptorSetMgr.ResetAndReserve(dc); in CreateDescriptorSets()
306 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(globalSet, reflPipel… in CreateDescriptorSets()
307 allDescriptorSets_.globalSet = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
312 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(localSet, reflPipeli… in CreateDescriptorSets()
313 allDescriptorSets_.set1Horizontal[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
317 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(localSet, reflPipeli… in CreateDescriptorSets()
318 allDescriptorSets_.set1Vertical[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
H A Drender_node_default_env.cpp248 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in UpdateAndBindCustomSet() local
257 const RenderHandle descSetHandle = descriptorSetMgr.CreateOneFrameDescriptorSet(descBindings); in UpdateAndBindCustomSet()
269 …IDescriptorSetBinder::Ptr binderPtr = descriptorSetMgr.CreateDescriptorSetBinder(descSetHandle, de… in UpdateAndBindCustomSet()
407 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in CreateDescriptorSets() local
412 descriptorSetMgr.ResetAndReserve(dc); in CreateDescriptorSets()
418 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(set, defaultPipeline… in CreateDescriptorSets()
419 allDescriptorSets_.set0 = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
424 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(set, defaultPipeline… in CreateDescriptorSets()
425 allDescriptorSets_.set1 = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
H A Drender_copy_helper.cpp66 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init() local
68 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
69 binder_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
H A Drender_node_camera_cubemap.cpp492 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in InitCreateBinders() local
500 descriptorSetMgr.ResetAndReserve(dc0); in InitCreateBinders()
507 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in InitCreateBinders()
508 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitCreateBinders()
513 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in InitCreateBinders()
514 localSets_[idx] = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitCreateBinders()
H A Drender_node_default_material_deferred_shading.cpp416 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in CreateDescriptorSets() local
446 descriptorSetMgr.ResetAndReserve(dc); in CreateDescriptorSets()
451 const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(set, plDef); in CreateDescriptorSets()
453descriptorSetMgr.CreateDescriptorSetBinder(descriptorSetHandle, plDef.descriptorSetLayouts[set].bi… in CreateDescriptorSets()
458 …const RenderHandle descriptorSetHandle = descriptorSetMgr.CreateDescriptorSet(set, pipelineLayout_… in CreateDescriptorSets()
459 allDescriptorSets_.set1 = descriptorSetMgr.CreateDescriptorSetBinder( in CreateDescriptorSets()
H A Drender_node_default_material_render_slot.cpp500 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in UpdateAndBindSet3() local
510 const RenderHandle descSetHandle = descriptorSetMgr.CreateOneFrameDescriptorSet(descBindings); in UpdateAndBindSet3()
513 …IDescriptorSetBinder::Ptr binderPtr = descriptorSetMgr.CreateDescriptorSetBinder(descSetHandle, de… in UpdateAndBindSet3()
847 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in ResetAndUpdateDescriptorSets() local
860 descriptorSetMgr.ResetAndReserve(dc); in ResetAndUpdateDescriptorSets()
864 descriptorSetMgr.CreateDescriptorSet(setIdx, allShaderData_.defaultPipelineLayout); in ResetAndUpdateDescriptorSets()
865 allDescriptorSets_.set01[setIdx] = descriptorSetMgr.CreateDescriptorSetBinder( in ResetAndUpdateDescriptorSets()
874 descriptorSetMgr.CreateDescriptorSet(set, allShaderData_.defaultPipelineLayout); in ResetAndUpdateDescriptorSets()
875 allDescriptorSets_.sets2[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in ResetAndUpdateDescriptorSets()
H A Drender_node_default_shadow_render_slot.cpp611 auto& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManager(); in ProcessBuffersAndDescriptors() local
618 descriptorSetMgr.ResetAndReserve(dc); in ProcessBuffersAndDescriptors()
624descriptorSetMgr.CreateDescriptorSet(setIdx, allShaderData_.defaultPipelineLayout); in ProcessBuffersAndDescriptors()
625 allDescriptorSets_.set0[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in ProcessBuffersAndDescriptors()
631descriptorSetMgr.CreateDescriptorSet(setIdx, allShaderData_.defaultPipelineLayout); in ProcessBuffersAndDescriptors()
632 allDescriptorSets_.set1[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in ProcessBuffersAndDescriptors()
H A Drender_node_default_depth_render_slot.cpp541 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in ResetAndUpdateDescriptorSets() local
549 descriptorSetMgr.ResetAndReserve(dc); in ResetAndUpdateDescriptorSets()
553 descriptorSetMgr.CreateDescriptorSet(setIdx, allShaderData_.defaultPipelineLayout); in ResetAndUpdateDescriptorSets()
554 allDescriptorSets_.set01[setIdx] = descriptorSetMgr.CreateDescriptorSetBinder( in ResetAndUpdateDescriptorSets()
H A Drender_node_camera_single_post_process.cpp570 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in InitCreateBinders() local
579 descriptorSetMgr.ResetAndReserve(dc); in InitCreateBinders()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_motion_blur.cpp111 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init() local
114 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
115 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
119 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
120 localSet1_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
124 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
125 localTileMaxSet1_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
130 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
131 … localTileNeighborhoodSet1_[0U] = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
134 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
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H A Drender_copy.cpp87 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init() local
89 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
90 binder_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
H A Drender_blur.cpp70 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init() local
73 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
74 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
78 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in Init()
79 binders_[idx] = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in Init()
H A Drender_node_shader_passes_generic.cpp164 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in ExecuteFrameGraphics() local
216 … descriptorSetHandles[setIdx] = descriptorSetMgr.CreateOneFrameDescriptorSet(currSet.bindings); in ExecuteFrameGraphics()
267 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in ExecuteFrameCompute() local
305 … descriptorSetHandles[setIdx] = descriptorSetMgr.CreateOneFrameDescriptorSet(currSet.bindings); in ExecuteFrameCompute()
H A Drender_node_mip_chain_post_process.cpp152 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in InitNode() local
156 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in InitNode()
157 globalSet0_ = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitNode()
161 const RenderHandle descHandle = descriptorSetMgr.CreateDescriptorSet(bindings); in InitNode()
162 binders_[idx] = descriptorSetMgr.CreateDescriptorSetBinder(descHandle, bindings); in InitNode()
H A Drender_node_single_post_process.cpp479 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr_->GetDescriptorSetManage… in InitCreateBinders() local
494 descriptorSetMgr.ResetAndReserve(dc); in InitCreateBinders()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp1000 binders_.globalSet0[idx] = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders()
1005 binders_.combineBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders()
1006 descriptorSetMgr.CreateDescriptorSet(localSetIdx, combineData_.pipelineLayout), in InitCreateBinders()
1008 binders_.fxaaBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders()
1009 descriptorSetMgr.CreateDescriptorSet(localSetIdx, fxaaData_.pipelineLayout), in InitCreateBinders()
1011 binders_.taaBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders()
1012 descriptorSetMgr.CreateDescriptorSet(localSetIdx, taaData_.pipelineLayout), in InitCreateBinders()
1014 binders_.dofBlurBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders()
1017 binders_.dofBinder = descriptorSetMgr.CreateDescriptorSetBinder( in InitCreateBinders()
1018 descriptorSetMgr.CreateDescriptorSet(localSetIdx, dofData_.pipelineLayout), in InitCreateBinders()
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H A Drender_node_context_manager.h59 NodeContextDescriptorSetManager& descriptorSetMgr; member
H A Drender_node_context_manager.cpp44 …descriptorSetMgr_(createInfo.descriptorSetMgr), psoMgr_(createInfo.psoMgr), renderCommandList_(cre… in RENDER_BEGIN_NAMESPACE()
H A Drender_node_util.cpp207 auto& descriptorSetMgr = renderNodeContextMgr_.GetDescriptorSetManager(); in CreatePipelineDescriptorSetBinder() local
208 return descriptorSetMgr.CreatePipelineDescriptorSetBinder(pipelineLayout); in CreatePipelineDescriptorSetBinder()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h157 NodeContextDescriptorSetManager* descriptorSetMgr { nullptr };
H A Drender_backend_gles.cpp2140 const auto& aNcdsm = *managers_.descriptorSetMgr; in RenderCommandBindDescriptorSets()