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Searched refs:descriptorSets (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_descriptor_set_manager_vk.cpp78 for (auto& ref : descriptorPool.descriptorSets) { in DestroyPool()
95 descriptorPool.descriptorSets.clear(); in DestroyPool()
124 pd.descriptorPool.descriptorSets = move(descriptorPool.descriptorSets); in ResetAndReserve()
128 descriptorPool.descriptorSets.clear(); in ResetAndReserve()
157 descriptorPool.descriptorSets.reserve(reserveCount); in ResetAndReserve()
176 pd.descriptorPool.descriptorSets = move(oneFrameDescriptorPool.descriptorSets); in BeginFrame()
182 oneFrameDescriptorPool.descriptorSets.clear(); in BeginFrame()
195 for (auto& descriptorSetRef : descriptorPool.descriptorSets) { in BeginFrame()
423 descriptorPool.descriptorSets.push_back(descSetData); in CreateDescriptorSet()
467 descriptorPool.descriptorSets.push_back(descSetData); in CreateOneFrameDescriptorSet()
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H A Dnode_context_descriptor_set_manager_vk.h78 BASE_NS::vector<DescriptorSetData> descriptorSets; member
H A Drender_backend_vk.cpp2150 VkDescriptorSet descriptorSets[PipelineLayoutConstants::MAX_DESCRIPTOR_SET_COUNT]; in RenderCommand() local
2161 descriptorSets[idx] = descriptorSet->descriptorSet; in RenderCommand()
2205 &descriptorSets[firstSet], // pDescriptorSets in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_deferred_shading.cpp192 RenderHandle descriptorSets[4U] = { in RenderData() local
200descriptorSets[setCount] = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(… in RenderData()
204descriptorSets[setCount] = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(… in RenderData()
207 cmdList.BindDescriptorSets(0u, { descriptorSets, setCount }); in RenderData()