Searched refs:dexIndices (Results 1 – 1 of 1) sorted by relevance
224 uint16_t* dexIndices = indices; in DrawingPixelMapMesh() local228 *dexIndices++ = indexIndices; in DrawingPixelMapMesh()229 *dexIndices++ = indexIndices + column + 1; in DrawingPixelMapMesh()230 *dexIndices++ = indexIndices + column + 2; // 2 means the third index of the triangle in DrawingPixelMapMesh()232 *dexIndices++ = indexIndices; in DrawingPixelMapMesh()233 *dexIndices++ = indexIndices + column + 2; // 2 means the third index of the triangle in DrawingPixelMapMesh()234 *dexIndices++ = indexIndices + 1; in DrawingPixelMapMesh()