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Searched refs:diffuseContrib (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h286 const vec3 diffuseContrib = (1.0 - F.xyz) * materialDiffuseBRDF; in CalculateLight() local
287 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLight()
331 const vec3 diffuseContrib = (1.0 - F.xyz) * materialDiffuseBRDF; in CalculateLight() local
332 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLight()
566 const vec3 diffuseContrib = (1.0 - F.xyz) * materialDiffuseBRDF; in CalculateLight() local
567 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLight()
679 const vec3 diffuseContrib = (1.0 - F.xyz) * materialDiffuseBRDF; in CalculateLight() local
680 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLight()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h68 const vec3 diffuseContrib = (1.0 - F.xyz) * materialDiffuseBRDF; in CalculateLightInplace() local
69 calculatedColor += (diffuseContrib + specContrib * extAttenuation) * extAttenuation * NoL; in CalculateLightInplace()