Searched refs:disappearNode (Results 1 – 1 of 1) sorted by relevance
452 RefPtr<RenderNode> disappearNode = disappearElement->GetRenderNode(); in CreateGeometryTransition() local454 if (!appearNode || !disappearNode) { in CreateGeometryTransition()457 appearNode->CreateGeometryTransitionFrom(disappearNode, sharedOption); in CreateGeometryTransition()458 disappearNode->CreateGeometryTransitionTo(appearNode, sharedOption); in CreateGeometryTransition()528 RefPtr<RenderNode> disappearNode = disappearElement->GetRenderNode(); in CorrectPosition() local529 if (!appearNode || !disappearNode) { in CorrectPosition()533 disappearNode->UpdatePosition(); in CorrectPosition()