Searched refs:distanceFromEnd (Results 1 – 1 of 1) sorted by relevance
92 float distanceFromEnd = 0; in AddGlowPoints() local97 if (glowPoint != nullptr && glowPoint->IsEnded() && distanceFromEnd <= pathlength) { in AddGlowPoints()98 if (path.GetPositionAndTangent(distanceFromEnd, pathPoints, tangent, true)) { in AddGlowPoints()100 distanceFromEnd += BASIC_DISTANCE_BETWEEN_POINTS; in AddGlowPoints()