Searched refs:distanceY (Results 1 – 6 of 6) sorted by relevance
870 void UIList::FixDistance(int16_t& distanceX, int16_t& distanceY) in FixDistance() argument878 FixVerDistance(distanceY); in FixDistance()907 void UIList::FixVerDistance(int16_t& distanceY) in FixVerDistance() argument918 if ((distanceY < 0) && (offset > 0)) { in FixVerDistance()920 } else if ((distanceY > 0) && (offset < 0)) { in FixVerDistance()923 distanceY = (distanceY / height) * height + offset; in FixVerDistance()
495 void FixDistance(int16_t& distanceX, int16_t& distanceY) override;497 void FixVerDistance(int16_t& distanceY);
522 virtual void FixDistance(int16_t& distanceX, int16_t& distanceY) {} in FixDistance() argument
328 double distanceY {0.0}; in Unmarshalling() local330 pkt >> distanceY; in Unmarshalling()332 event->SetFingerprintDistanceY(distanceY); in Unmarshalling()
127 | distanceY | number | 是 | 否 |相对于光标位置的y轴偏移量(正数表示向上移动,负数表示向…
127 | distanceY | number | Yes | No |Offset position on the Y ax…